Zoo Admin Archive

Zoo Tycoon 1 => ZT1 Scenarios => Topic started by: jaylee on March 01, 2005, 03:34:12 PM

Title: T Rex Breeding
Post by: jaylee on March 01, 2005, 03:34:12 PM
Any ideas of how to get a pair of T Rexes to breed? Suitablility is 100 and I've had them for almost 3.3 years.
Title: T Rex Breeding
Post by: mo15 on March 01, 2005, 04:39:47 PM
Try making a pit a couple of tiles deep so they dont electrocute themselves on the fence.
Title: T Rex Breeding
Post by: Texgnome1 on March 01, 2005, 07:49:21 PM
You can also use the lowered terrain trick.  Lower their exhibit 3 or 4 levels.  Put regular fencing around it.  That way, there is no electric fence for them to hit.  Be sure you make it low enough and put decorative fencing on the top side to keep the t-rex from getting a snack.  :D
Title: T Rex Breeding
Post by: jaylee on March 02, 2005, 05:25:52 AM
They are currently in an exhibit that has been sunk 2 tiles and haven't had any cases of guests disappearing yet :D
But my game does seem to have a bug...everytime I load it it starts the Nocturnal House in the Research tab even though I already have a noturnal house and all the programs for it. Wonder if it reflects some of the same problem of my T rexes not breeding :(
Title: T Rex Breeding
Post by: mo15 on March 02, 2005, 02:23:23 PM
Quote
Originally posted by jaylee@Mar 2 2005, 06:25 AM
But my game does seem to have a bug...everytime I load it it starts the Nocturnal House in the Research tab even though I already have a noturnal house and all the programs for it. Wonder if it reflects some of the same problem of my T rexes not breeding :(
Did you save the game???  

AHA!  I remembered another very important thing:
If you can afford it, research all the T-Rex stuff in the research/conservation panel (i believe it has animal fertility and other happiness stuff in there), and if you can, the other regular dino stuff and staff training.
Title: T Rex Breeding
Post by: jaylee on March 02, 2005, 02:43:53 PM
ALL research is done, and I know the game's been saved because it shows the latest day and the same amount of money I had when I left. :huh:
Title: T Rex Breeding
Post by: jaylee on March 01, 2005, 03:34:12 PM
Any ideas of how to get a pair of T Rexes to breed? Suitablility is 100 and I've had them for almost 3.3 years.
Title: T Rex Breeding
Post by: mo15 on March 01, 2005, 04:39:47 PM
Try making a pit a couple of tiles deep so they dont electrocute themselves on the fence.
Title: T Rex Breeding
Post by: Texgnome1 on March 01, 2005, 07:49:21 PM
You can also use the lowered terrain trick.  Lower their exhibit 3 or 4 levels.  Put regular fencing around it.  That way, there is no electric fence for them to hit.  Be sure you make it low enough and put decorative fencing on the top side to keep the t-rex from getting a snack.  :D
Title: T Rex Breeding
Post by: jaylee on March 02, 2005, 05:25:52 AM
They are currently in an exhibit that has been sunk 2 tiles and haven't had any cases of guests disappearing yet :D
But my game does seem to have a bug...everytime I load it it starts the Nocturnal House in the Research tab even though I already have a noturnal house and all the programs for it. Wonder if it reflects some of the same problem of my T rexes not breeding :(
Title: T Rex Breeding
Post by: mo15 on March 02, 2005, 02:23:23 PM
Quote
Originally posted by jaylee@Mar 2 2005, 06:25 AM
But my game does seem to have a bug...everytime I load it it starts the Nocturnal House in the Research tab even though I already have a noturnal house and all the programs for it. Wonder if it reflects some of the same problem of my T rexes not breeding :(
Did you save the game???  

AHA!  I remembered another very important thing:
If you can afford it, research all the T-Rex stuff in the research/conservation panel (i believe it has animal fertility and other happiness stuff in there), and if you can, the other regular dino stuff and staff training.
Title: T Rex Breeding
Post by: jaylee on March 02, 2005, 02:43:53 PM
ALL research is done, and I know the game's been saved because it shows the latest day and the same amount of money I had when I left. :huh:
Title: T Rex Breeding
Post by: Typhoon on May 19, 2005, 06:49:51 PM
Is anyone having trouble with this scenario?? My animals are in great exhibits and get all that they need. And I already ahve two Baby T-Rexes. But the suitibility thing is still incomplete.
Title: T Rex Breeding
Post by: salemvot on May 19, 2005, 10:52:05 PM
Ok, I assume you can't get a good enough T-Rex Exhibit. Here is mine.  I make the fence (electrified Iron Bar) 20 pieces long and 25 pieces wide. Use CTRL+G to turn the grid lines on. put 300 squares of grass, 50 squares of deciduous, 125 squares gray stone and 25 squares of fresh water. raise a 4 by 4 section 3 clicks up and a 3 by 3 section one click up. Give them 25 Williamsonia trees, 60 medium rocks (from Zoo Tycoon regular rocks) and put in a dino cave for shelter. Keep just one male and one female. I get 100 suitability this way. Leave the path 1 square away from the cage to help keep guests from getting shocked on the fence and to allow room for a concrete wall outside the T-Rex pen if they feel crowded by too many guests. If you need the concrete wall just leave 1 or 2 openings for guests to look in on each side.
Title: T Rex Breeding
Post by: Ouch on May 20, 2005, 03:27:42 AM
No, no. Williamsonia are Rainforest Trees. Use Broadleaf bushes. And DON'T use electric fences...the dinos just zap themselves, get angry, then they will never breed. Use Iron Bar fences and lower the exhibit, or make a pool of water all around the edges.
Title: T Rex Breeding
Post by: mo15 on May 20, 2005, 04:27:25 PM
Suitability for which dinos, just the t-rex's?

Here is a suitablility guide:
60% grass
25% gray stone
10% decidous
5% water
3% rocks (fill entire square)
7% brodleaf bush (dont use that other grassland tree, use the bush and fill entire square.)
You can also add some elevation, but don't need it to get 100.
And like Ouch said, lower the exhibit into the ground 2-3 squares then use smaller, normal animal fencing.  They cant jump out and it will save you money.

If there is any other dinos you are having trouble with check at Wisco's (http://users.skynet.be/wisco/index2_zootycoon.html)
Title: T Rex Breeding
Post by: Friend on May 21, 2005, 05:49:47 PM
also make sure that they are not too crowded by guests or a too small exhibit ;)
Title: T Rex Breeding
Post by: Typhoon on May 22, 2005, 09:59:08 AM
All right thanks. Ill try these ideas.
Title: T Rex Breeding
Post by: Nikechk91 on May 30, 2005, 08:39:16 PM
As much as one tries, sometimes the T-Rex's just don't want to breed!!!! I know there was a hack someone had created to help out but i just got a new computer and I can't remeber where i downloaded it!  Anyone know?
Title: T Rex Breeding
Post by: chupacabra on July 03, 2005, 01:07:17 PM
You Must Make The Female Happy To Want To Mate.
Then She'l Be More Likely To Mate Hope That Help's :)
Title: T Rex Breeding
Post by: James 24 on July 03, 2005, 01:30:39 PM
I think it was found ages ago(I'm pretty sure this was it) that picking them up and putting them down again had an effect on it. I think it reset their processes and made it more likely for them to breed.... or something to those lines. :happy
Title: T Rex Breeding
Post by: chupacabra on July 03, 2005, 04:26:53 PM
That's When The Dino Keeper's Have All The Training.
And It Realy Work's To.
Title: T Rex Breeding
Post by: CoolKid on July 05, 2005, 04:13:59 PM
I'm Havven a hard time breeding a t rex. Is there a way to help? I researched everything.
Title: T Rex Breeding
Post by: Bengal on July 05, 2005, 04:59:54 PM
Well double check to make sure you researched the T-Rex Care and Scientist Training; that helps a whole bunch. I don't remember if the Animal Feritlity helps the Dinos, or if there is a dino fertility...but be sure you have the fertility things researched too  ;)

Make sure their exhibit is very suitable, and make sure they aren't getting shocked by electric fences if you are using them. You can do this by sinking the exhibit and using normal fencing, or blocking the fence with water or foliage so they don't have access to it.

Happiness is the main key in animal breeding, so be sure their happiness is in the extremely high 90's, preferably 100 most of the time. Also, assign a scientist solely to the T-Rex exhibit.

There was another topic just a few days ago about breeding the T-Rex; it can be found here -> http://zoo.ogresnet.com/forums/index.php?showtopic=794 (http://zoo.ogresnet.com/forums/index.php?showtopic=794) It contains a bit more advice.
Title: T Rex Breeding
Post by: Wooly Rhino on August 31, 2005, 09:37:22 AM
You could try assigning 2 scientists to the one exhibit. That sometimes helps too.
Title: T Rex Breeding
Post by: Komodo_342 on September 03, 2005, 06:45:23 PM
although this is costly- THe same trick used with the black leapords may be your key here. if you make two t-rex exhibits, you have twice the chance of getting a baby tyranasourous. Costly, though. Very costly.
Title: T Rex Breeding
Post by: Wooly Rhino on September 07, 2005, 02:51:49 PM
I tried it and got 4 babies in 5 years. Unbelieveable!
Title: T Rex Breeding
Post by: Scientist George on October 22, 2005, 07:36:32 PM
Ok, what I did.

The T-Rex scenario has one cool part: An area obviously made for the exhibit to go. I didn't do any terain leveling so that they couldn't attack the EIB. I researched T-Rex Care and Dinosaur Care before the Rexes were even at my zoo. When they were there, I put 'em in the exhibit. I did what the scientist said. In fact, I did more: I kept changin the terain and stuff till they got frowny faces, then hit Undo, and went to the next part. Oh, I did the terrain first, needed 'em to be somewhat calm before I started putting trees. Despite what the earlier person says, place Monkey Puzzle Trees in the exhibit: They are T-Rex's favorite plant, thus making it happier. Also, put in the shelter. Anyway, after that, make it hilly till they don't like it. After all that, just wait... Eventually they might breed.

Doing that, I succeded. I call myself the Tyrannosaurus Breeder.
Title: T Rex Breeding
Post by: Penguino on October 22, 2005, 09:56:29 PM
Actually, broadleaf bushes work slightly better as you can place more of them into a square.
Title: T Rex Breeding
Post by: Gorilla_man_ape on November 07, 2005, 07:41:24 PM
keep there foliage on one side of the river to keep them from trampleing it and ckeck for rubble
Title: T Rex Breeding
Post by: ilovesimgolf on August 10, 2006, 08:00:09 PM
I have not done the scenario, but in a freeform game I had two baby T-rexes even though the exhibit was too small. The biggest factor I find is scientist care. I blocked the scientist into the exhibit. I also made some cliffs for the plants and fragile terrain to prevent trampling.

Hope this will help

ilovesimgolf