hello, first post here. I JUST found this site yesterday. Went a little nuts downloading new stuff for my game. And of course now it crashes!
So... lets start from scratch. First, I am a mac user. (And yes these work just the same. About the only differance is instructions to "start" and let files install themselves is useless to me.)
I started out downloading just about every fountain and tree object. Tested in the game and they all work fine and dandy.
Then... I downloaded just about every building on this site. I left out the teleporters, (Got the tunnels though) and I have the building package but did not put it in. Too many files. Lets get the easy ones working first. So every bar, candy stand, etc etc on this site I got.
Put all the ztd files into the dlupdate folder. Put all the dll files directly into the zoo tycoon folder. Started the game and it crashed.
So.... took out all the ztd files, game starts fine. Started putting them back a batch at a time. Got down to about the R's, and the game starts crashing on start up again.
Thinking ahhh, found a bad file, but no. Seems there may be a limit to how many files I have in there? Possible? If I take some out, add some from the bottom of the list, it works. Sometimes. I cannot seem to find one particular file that is causing a crash.
Also... several of the dll files are duplicates. Could there be a file conflict between the object and this?
I have been adding files to my sims games for some time now. I have a pretty good understanding of how this works. Object calls up a set of instructions right? Guessing the ztd is the object, and the dll is instructions. Could it be one of the dll's I "replaced" has an object now not getting the right information?
I need an expert here. either that, or I have to UNdo ALL of this, and add one blasted thing at a time. (Yea, I should have done that the first time. sigh.)