Author Topic: Game Maker!  (Read 14528 times)

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Offline KookyKoopa12

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« Reply #75 on: July 08, 2006, 06:27:58 PM »
Hello? Are you able to post the games into the forum? Will anyone answer my question? :angry:

Offline kiwibuddy

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« Reply #76 on: July 08, 2006, 07:06:28 PM »
I bet you're allowed to post a link for the game. :wink:

Offline Xtreme

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« Reply #77 on: July 08, 2006, 08:33:33 PM »
Quote from: penguinman
ok, I have a few questions of my own now... If they are too hard to explain or if the answers are super long, don't bother since they aren't critical to the game

1. I have enemies running around a map in curvy paths and such, and I want to make it so that the sprite automatically changes acoring to it's direction (I have the 8 major directional sprites), but I have no idea how.

2. (I only need this one answered if I can get the first one answered) I have you playing someone with enemies running around the map and you have to shoot at them. I want to make it so that when you get near they run away, but I don't know how to make them run away from an object, I only know how to make them run to an object.

Again, don't bother answering if you don't want to :happy:


1. Okay, the directions are: 90 is upwards, 180 is left, 270 is down, 360 is right. I'm guessing your other directions are up-left, up-right, down-left, down-right. Those directions are: 135, 45, 225, 315, respectively. So, in the Step Event, put the action "if variable has a value", with the variable "direction" and value "90". When this happens, it means if the direction of movement is upwards. When that happens, use the action "change sprite to whatever_your_upwards_sprite_is." Do the same for the rest of the directions.

Or, if you have the registered version, use the action in the Step Event "Transform the sprite", and set the angle to "direction".

2. I hate to say this, but I really don't know.

Offline penguinman

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« Reply #78 on: July 08, 2006, 09:18:18 PM »
Thanks a lot! I'll try that :happy:

Offline Budgielover101

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« Reply #79 on: July 08, 2006, 09:57:24 PM »
This sounds cool. I did read about it on the website but haven't downloaded it.
yet :badgnome:
@penguinman: I have actually got that Bee dodger you made! It's really good but could you please post a link to it? My friend wants to know where to get it but I don't remember where I got it :laughing: I think it was from KK's zoomania but I don't remember how to get there either!
thanks

EDIT: And are the animal game and pacman finished?
« Last Edit: July 08, 2006, 10:02:46 PM by Budgielover101 »

Offline Dandelion Mane

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« Reply #80 on: July 08, 2006, 10:36:55 PM »
The links for you games say the IDs are invalid.:ermm:

Offline Budgielover101

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« Reply #81 on: July 08, 2006, 10:38:50 PM »
That what I got :ermm:
hence why I need a link :laughing:

Offline RedNotDead

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« Reply #82 on: July 08, 2006, 11:16:51 PM »
Quote from: KookyKoopa12
Hello? Are you able to post the games into the forum? Will anyone answer my question? :angry:

  no you cant post the games or links into the forums they will be deleted.

Offline Xtreme

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« Reply #83 on: July 09, 2006, 07:25:40 AM »
EDIT: Sorry, delete this post.
« Last Edit: July 09, 2006, 07:38:27 AM by Xtreme »

Offline kiwibuddy

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« Reply #84 on: July 09, 2006, 08:42:18 AM »
I was trying to upload my game onto fileupyours, but it said it couldn't upload the file. : :( : Can it not upload files that are really big? Because the game I was trying to upload wasn't that big. :huh:

Offline penguinman

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« Reply #85 on: July 09, 2006, 11:05:07 AM »
Kiwibuddy: Make sure you zip the file first, I think that should help.

Budgielover101: Thanks! You can download it at ZooMania by clicking on "Goodies" which is near the top of the page.

I kinda stopped the pacman one...:huh:  But I'm still working on the Animal Games one (slowly...). Now I am doing BETA testing of it so if anyone is interested... just PM me :happy:

Offline kiwibuddy

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« Reply #86 on: July 10, 2006, 10:29:48 AM »
I have another problem. :pinch: But, in my Moth Man game, sometimes, you go so fast, that you fly straight through walls! Is there anyway to stop that? :huh:

Offline Dandelion Mane

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« Reply #87 on: July 11, 2006, 11:01:50 AM »
Maybe if you make the walls solid...
It worked for me.
Edit, how do I get a health bar to show up and my object to show up?
« Last Edit: July 11, 2006, 11:37:12 AM by Dandelion Mane »

Offline kiwibuddy

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« Reply #88 on: July 11, 2006, 11:53:21 AM »
In the room, like on the objects tab and choose the object you wish to put in the room. Then, click wherever you want that object to be.

Dandelion Mane: I tried it, but it still flies through walls, only when it's going really fast though.
« Last Edit: July 11, 2006, 11:55:29 AM by kiwibuddy »

Offline Dandelion Mane

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« Reply #89 on: July 11, 2006, 12:19:50 PM »
I did not mean like that. I meant my object shows up when there is no health bar, but when there is, the object does not show up. How do I make both show up at the same time.

Offline penguinman

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« Reply #90 on: July 11, 2006, 12:21:07 PM »
Make the "Draw" action in a spriteless object in the room.

Offline Dandelion Mane

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« Reply #91 on: July 11, 2006, 05:17:58 PM »
Thank you.

Offline kiwibuddy

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« Reply #92 on: July 11, 2006, 06:30:35 PM »
Okay, I need some help with gravity. I have a character that can jump up and fall down. But I can't get it to jump left and right and so on. Plus, when the character lands on the ground, he sometimes lands a few milimeters above the ground. :huh: :huh:

Offline Dandelion Mane

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« Reply #93 on: July 11, 2006, 08:10:43 PM »
He lands above ground when he is going too fast
I'm making a game where you have to dodge stampeding animals.
« Last Edit: July 11, 2006, 08:16:52 PM by Dandelion Mane »

Offline Dandelion Mane

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« Reply #94 on: July 12, 2006, 11:49:13 AM »
I am making a game where you can raise animals.
Which animal would you like to raise most?
« Last Edit: July 12, 2006, 11:58:05 AM by Dandelion Mane »

Offline kiwibuddy

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« Reply #95 on: July 12, 2006, 11:58:44 AM »
Dandelion Mane: I don't even have to tell you. (Hint: Read my name.) :laughing:
I'm thinking about making a game, when you're a boy scout and you wander around camp doing little quest things and collecting merit badges. But it'll probably need A.I. Think I should try it? :huh: Also, I'm making "Megaman not all that Extreme". Which is why I need to figure out gravity so bad. : :( :

Offline Dandelion Mane

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« Reply #96 on: July 12, 2006, 12:15:53 PM »
I think you should do the kamp thing..
I also need to figure out gravity.
I'll consider the kiwi.
For my game I am making a giganotosaurus.
Here it is with its baby. What do you think?
« Last Edit: July 12, 2006, 12:32:43 PM by Dandelion Mane »

Offline Dandelion Mane

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« Reply #97 on: July 12, 2006, 09:23:55 PM »
I am making the kiwi.

Offline Budgielover101

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« Reply #98 on: July 12, 2006, 11:27:24 PM »
look like off ZT1 :original:

Offline Dandelion Mane

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« Reply #99 on: July 13, 2006, 11:32:02 AM »
I am using some of its graphics.