Does anyone know a way to get sounds to change? I've taken a long shot, downloaded some .wav files and seeing if I can get my Somali Wild Asses to bray instead of make that Zebra chuckle... I've got 'em in the entities/units/animals/codename/sounds folder, and I've renamed the new sounds to be equivelant to some of the old coding "ZebraCommon_Neigh_A" and the like, but replaced the Zebra codename with my Somalis' -- "equusafricanuss" (latin... ooh) ... Either way, they're silent now. Anyone have a fix? I think it's still registering "ZebraCommon_Neigh_A" in the programming, but I'm not sure...
I could figure it out... if only I wasn't so lazy.. -_-