Author Topic: Eliminating Needs?  (Read 1755 times)

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Offline ChubbyPanda

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Eliminating Needs?
« on: October 17, 2006, 04:32:36 PM »
Is it possible to eliminate needs? --So that hunger/thirst bar never increases (Like the addax)? I was thinking if I could make a swan from a flamingo and all it will do is swim around like an ambient animal, and it will never need to go to land to show its flamingo-like legs. Sorry if this has been asked, I tried searching but couldn't find anything about this.

Offline csleesburg

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Eliminating Needs?
« Reply #1 on: October 17, 2006, 05:19:58 PM »
There aren't any swimming ambients (yet), so no, you can't make an ambient out of it. Sorry. : :( : Maybe with MM2.

Offline ChubbyPanda

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Eliminating Needs?
« Reply #2 on: October 18, 2006, 04:27:55 PM »
Er actually I was thinking of making a swan out of a flamingo that won't need to go to land needing food, water, or rest, not exactly an ambient o.o

Offline mikaboshi

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Eliminating Needs?
« Reply #3 on: October 18, 2006, 09:48:59 PM »
I would be weary of taking out that much coding...you can do it, I'm sure, but I don't necessarily think it's a good idea...:blink:

Bascially, you'd have to go into the .beh file (that's short for behavior, isn't that creative? lol). Perhaps the .tsk (task) files as well.