Author Topic: Predator Questions  (Read 1904 times)

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Offline Dandelion Mane

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Predator Questions
« on: February 02, 2006, 07:38:56 PM »
How can you make animals you make in APE have natural predators ?

Offline Tasmanian_tiger

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Predator Questions
« Reply #1 on: February 03, 2006, 12:47:53 AM »
You have to change a few things in their uca file.  You get the uca file by unrarring your .ztd file.  (Use Winrar.)

Let me see if I can find a post about this.

Offline Dandelion Mane

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Predator Questions
« Reply #2 on: February 03, 2006, 03:28:41 PM »
:blink What does that mean?

Offline Tasmanian_tiger

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Predator Questions
« Reply #3 on: February 12, 2006, 03:06:47 AM »
Well, I was a little sick and then forgot about the topic.  Sorry.

If you want to program something in ZT, like change of prey, you (most of the time) will look at the .uca file.  It's a file you can open with noteblock.  (Just open noteblock and drag the file onto it.)  Then you change the things you want and save.

You must reach the uca file by using winrar.  Winrar is a free program you can download.  Drag the .ztd file onto it and it will open the .ztd file in winrar.  Then you can reach the .uca file.

Apparently for setting prey animals, this one is of the leopard;

Quote
;Man
cPrey = 9503
;giant_panda
cPrey = 5001
;chimpanzee    
cPrey = 5003
;plains_zebra
cPrey = 5004
;thomsons_gazelle
cPrey = 5005
;gray_wolf    
cPrey = 5015
;olive_baboon
cPrey = 5019
;mandrill    
cPrey = 5020
;mountain_gorilla
cPrey = 5021
;red_kangaroo
cPrey = 5023
;common_wildebeest  
cPrey = 5025
;ibex    
cPrey = 5027
;okapi    
cPrey = 5028
;moose    
cPrey = 5029
;gemsbok    
cPrey = 5031
;american_bighorn
cPrey = 5032
;giraffe    
cPrey = 5033
;dromedary_camel
cPrey = 5034
;markhor    
cPrey = 5036
;greater_flamingo
cPrey = 5037
;ostrich    
cPrey = 5038
;emperor_pengiun
cPrey = 5039
;california_sea_lion   
cPrey = 5040
;giant_anteater
cPrey = 5042
;african_warthog
cPrey = 5043
;Blackbuck    
cPrey = 5076
;Bongo  
cPrey = 5077
;Sable antelope  
cPrey = 5079
//Reserved for new prey animals
;Prey animal 0  
cPrey = 5300
;Prey animal 1  
cPrey = 5301
;Prey animal 2  
cPrey = 5302
;Prey animal 3  
cPrey = 5303
;Prey animal 4  
cPrey = 5304
;Prey animal 5  
cPrey = 5305
;Prey animal 6  
cPrey = 5306
;Prey animal 7  
cPrey = 5307
;Prey animal 8  
cPrey = 5308
;Prey animal 9  
cPrey = 5309
;Prey animal 10  
cPrey = 5310
;Prey animal 11  
cPrey = 5311
;Prey animal 12  
cPrey = 5312
;Prey animal 13  
cPrey = 5313
;Prey animal 14  
cPrey = 5314
;Prey animal 15  
cPrey = 5315
;Prey animal 16  
cPrey = 5316
;Prey animal 17  
cPrey = 5317
;Prey animal 18  
cPrey = 5318
;Prey animal 19  
cPrey = 5319
;Prey animal 20  
cPrey = 5320
;Prey animal 21  
cPrey = 5321
;Prey animal 22  
cPrey = 5322
;Prey animal 23  
cPrey = 5323
;Prey animal 24  
cPrey = 5324

You would have to add cPrey = number of the animal..  You would have to research the numbers of the original ZT animals.  With new animals (made by players), you need their uca number.