Posted by: Jubatus Dec. 1 2004, 11:25 AM
In ZT1 animals didn't live too long (ex: giraffe 2 years), how long do live animals in ZT2?
Posted by: Tasmanian_tiger Dec. 1 2004, 11:37 AM
I get the impression of them living longer. But time goes slower in ZT2.
I also noticed, that animals don't 'die' out. I got this a lot of times in ZT, unless with the numerous breeders. I, for example, started with two female gazelles and one male. But eventually, if I didn't add animals, the population would die out. With ZT2, I'm having difficulties getting populations under control, especially when I start to have a lot of species.
Posted by: toxckrayon Dec. 1 2004, 03:46 PM
it depends on the species. certain species seem to have NO problem procreating. peafowl, moose, gazelles seem to like to have offspring on a regular basis. zebras as well, but not as much.
if a peahen has a baby peahen with an adult peacock, you're pretty safe to go ahead and release the peahen, because in a matter of months, that peahen will get impregnated by the peacock. population control seems to be a much harder issue to keep up with in zt2
Posted by: WhitePanda Dec. 1 2004, 03:56 PM
Which is good - it adds a bit more realism.
Posted by: Cooper Dec. 1 2004, 06:59 PM
My Gazelles usually die in the first year of OLD age
Posted by: AdamfromCanada Dec. 1 2004, 08:58 PM
The only animal I've had real problems with is the flamingo. Usually female flamingos only live long enough to have one egg. If they have too many males, I find that within a couple generations, I sometimes have to replace the flamingos. Other than that, I still think animals die too soon. Giraffes do only live about a year and a half, flamingos only a few months. And the breeding cycle on some animals is way too fast. I find I'm overwhelmed by kangaroos, moose, and ibex to name a few. They breed like rabbits!
Posted by: Tasmanian_tiger Dec. 2 2004, 01:33 AM
Yup, the same here. Moose, moose and moose!
Posted by: Jubatus Dec. 2 2004, 04:16 AM
But animals should live longer then, I mean is more realistic.
Posted by: Tasmanian_tiger Dec. 2 2004, 07:05 AM
I think the makers also watched at the game play. Of course, I am for a longer life and more realism. But, I wouldn't play Zoo Tycoon 2 ten years to wait for my female elephant to get babies. Heck, I even didn't get to 2 years. (Though, I probably would.)
Posted by: harmonymouse Dec. 13 2004, 05:27 PM
it seems to me that my larger animals live longer.... like they are heartier or something
Posted by: Moose Dec. 15 2004, 06:41 PM
(Jubatus @ Dec. 2 2004, 08:16 AM)
But animals should live longer then, I mean is more realistic.
If time ran the same as zt1 or was adjustable how fast time could run they would probably do that...But time crawls in zt2, so it would be very annoying to wait that long.
Posted by: panther Dec. 15 2004, 08:24 PM
I also think, (like White Panda) that the reproduction speed in zt2 is more realistic than the 1st one.
If the population is really getting out of ahnd, then you can just sell the offspring, and get money for it.
Posted by: kimmh Dec. 16 2004, 10:42 AM
Panther Wrote:
I also think, (like White Panda) that the reproduction speed in zt2 is more realistic than the 1st one.
If the population is really getting out of ahnd, then you can just sell the offspring, and get money for it.
Actually, you can *not* sell the offspring, or get money for them. You can *adopt* the offspring to other zoos (free of charge, with the exception of a few campaigns) or you can simply release the animal into the wild. Also, free of charge.
One thing I always liked about ZT1 was that even if you weren't that great at keeping the visitors happy, if you kept your critters really happy they would make you enough money to get by. Now you must rely solely on the visitors (as I've found that the recycling centre is NOT worth it's weight in... well... poo. Unlike the compost centre in ZT1, which made tons of money, and could be placed anywhere. I just used the largest map and put the compost centre in the far back corner.)
Strike #36, Microsoft...
Kim from Hamilton
Posted by: many moles Dec. 16 2004, 10:59 AM
(kimmh @ Dec. 16 2004, 01:42 PM)
Now you must rely solely on the visitors (as I've found that the recycling centre is NOT worth it's weight in... well... poo. Unlike the compost centre in ZT1, which made tons of money, and could be placed anywhere. I just used the largest map and put the compost centre in the far back corner.)
sorry for beeing OT: You must sell the compost yorself if no path is connected to your recycling centre. the staff can't reach it. The poo will get there without a path but its pilled up to mega poo
I've recognized this few days ago.. So sell that poo
back to topic: Animals in wildlife have also different birth rates. So its good to see this in ZT2 too. Bad as written above moose and some species tend to reproduce ultra fast. But at least you can release them to wild and make your score rise high.