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Offline Yellowrose

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« on: February 10, 2005, 01:46:35 PM »
In this topic you will find some of the threads from the old forum with useful information for stragegies used. Each post will have the old topic title so you can find the subject you are looking for.

Yellowrose

Offline Yellowrose

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Old Forum Posts
« Reply #1 on: February 10, 2005, 01:49:16 PM »
Marine Mania - Tips
 
Zoo Admin Forums > ZT1 Strategies > MM Tips

Posted by: Frogman Nov. 5 2002, 11:01 AM
duhfur
Zoo Tycoon Master
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I thought it would be nice to have a tips and tricks thread like they do at the lounge. Kinda a thread for newbies to read when you first get the game.

Animals that can have tanks:
Penguin, polar bear (they have toys!)
giant tortise (DD)
hippo
grizzly Bear
siberian tiger
bengal tiger,
white bengal tiger
california sea lion
croc.
plesiosaurus
asian elephant

Note: if you having trouble setting up land and a tank do the third MM tutorial.

This is from terriermom at the ZKL

1. At least in the beginner MM scenarios, there's no time limit! As soon as you meet the requirements, you win!!! Remember in ZT, how even if you hit all the requirements 6 months early, you still had to wait the full 12 or 24 months before you "won" (and in that time, things could change---****coughcoughGUESTHAPPINESScoughcough***), so you wound up losing? MM is NOT like that! When I played the second beginner scenario, I rushed to finish my last exhibit, my last requirement. As soon as I finished the tank and put Orcas in, the game said I won. I didn't
even get the chance to put rocks or foliage in or hire a marine specialist. Pow! I won!

2. If your tanks get murky, it's the marine specialists' job to clean, not the Maintenance people's!

3. With things like tools, animals, research, buildings, etc., you can select whether you want to see ALL items or just ones specific to ZT, DD, or MM.
This becomes important when doing research. You can easily end up doing ALL the research for EVERYTHING--everything from ZT through MM is selected by default with a check mark. To get around this, you need to first select that you want to see ALL research items. You can then unselect the research items you don't want (say the ones that aren't specific for MM) It took me a bit to realize this, and I got annoyed, because I was researching Zookeeper training and ZT animal shelters, when I had no zookeepers and no classic ZT animals!

This is from searain79
1. you can progam your maintence workers to do certain things.
if you only want them to fix DD/ZT fences, or clean up trash cans or fix and maintain the water filters)
2. when putting a ZT animal (polar bear/penguin) in the tank, you need to create a seperate ZT fence for land.
3. you cannot put terrain in the tanks.
4. make sure the filter tanks are not blocked by objects for the maint. workers to fix them. they'll break down.. murkey water.. and you won't be able to put animals in the tank if it is murkey enough.
5. a guests happiness goes down a tiny tiny bit if thrown into tanks. even if they get attacked (and survive) BUT if you put a guest in an ZT or DD exhibit, their happiness goes dooooown really fast.
6. when you put MM animals in the tanks, only put 2 in, or at most, 3.
because, they will eat the food really fast, and then complain about not having any food.
*and i noticed if you try to put two MM keepers in the tank, only 1 will feed, the other one will leave. so if you have, say 3 hungry adult sperm whales... and the feeding only lasts for 2 of them.. ARG
**and plz ppl, keep this section only for tips and tricks. thx.

Multi-species Exhibits.

You can put a shortfin mako, hammerhead and tiger shark in the same exhibit and get 90+ suitability for all of them.

Just for fun, I added a great white, they all smiled but after a while the great white at the mako and hammerheads. He hasn't ate the tiger sharks yet.

None of the dolphins appear to get along.

Walrus and elephant seal smiled when I put them in together, I haven't had time to see if I can make the both suitable together.

Another interesting thing is the mermaid seems to get along with everyone except the sharks. The sharks eat her. I haven't played with suitability here either.

AdamfromCanada
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While they smiled originally, when I put the elephant seal with the walrus I got the message that there were incompatible animals in the exhibit.

One cool thing that you can do with Marine Mania is make large exhibits with two pools on each side or alternatively one pool with two exhibits on each side. I did the first for my walruses and the second for my polar bears. It makes for a really cool looking exhibit (even if it's considered multiple exhibits by the game)

AdamfromCanada
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Something else I've found saves money: Have animals share show tanks. My Orcas and Dolphins have one tank, as do my sea lions and otters. YOU have to make sure to make the tank big enough for all their toys, but it is a lot cheaper than having one show tank for each animal.

Frogman
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That's a great idea. I had assumed the game would only make one door for each show tank.

duhfur
Zoo Tycoon Master
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Shark World Scenerio

(Tip from ballaw at ZKL)

That one was actually pretty fun (the shark world). I even found a way to do it for less money! Here's what you do: When you get the lion, make a nice sized exhibit. Then, when you get the elephants, sell the lions, and let the elephants take their exhibit. It will only take a little more altering, since they like relitivly the same thing. They main differencve is the shelter. Anyways, when you get the girrafe, do the same thing! It saves a buch of money.

denuyl
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A neat feature of mm is that the marine specialist will swim through a body of water to get to an exhibit, so unlike the zoo keepers scientists and maintenance workers players dont have to worry about making sure that the platforms are accessable by land, however the filters still need to be fixed by the maintenance workers

Alpha Raptor
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I noticed that animals do tricks in their regular exhibit. I have a screenshot of a Sealion doing a surface spin in it's exhibit and an Orca breaching. My guests also don't get in color-regulated grandstands.

James 24
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Over crowded exhbits arn't really a problem now. An exhibit I made was

LLWWWWLL
LLWWWWLL
LLWWWWLL
LLWWWWLL
LLWWWWLL
LLWWWWLL

That way you have twice the space they treet it as two exhbits, this only works with amphibius animal, I did this with the Hippos

RoamingTigress
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Here's another tip - providing you make a big enough enclosure, the mako, tiger and Hammerhead shark will live happily together. They will also eat just about anything - I placed a tiger, an elephant and a polar bear in their enclosure and they ate them!

Czar
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Quote: from AdamfromCanada on 3:33 pm on Oct. 24, 2002
Something else I've found saves money: Have animals share show tanks. My Orcas and Dolphins have one tank, as do my sea lions and otters. YOU have to make sure to make the tank big enough for all their toys, but it is a lot cheaper than having one show tank for each animal.
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I made 1 zoo where it had all of the show animals in one BIG show tank. that way the guests dont have to go anywhere when they want to go to another show and it saves A TON of money!!

James 24
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Also did you know you can create island in the middle of tanks, you have to have one line of normal fence to do this though

Posted by: ShibaNeko Nov. 7 2002, 07:48 PM
Here's a tip: Those angry elephant seals are less angry with a tank depth of 4 or more and three ice floes/rafts per 2 seals. Took me forever to figure out what was making them so upset because the ZK info said everything was ok.
 
Posted by: James 24 Nov. 9 2002, 11:49 AM
has anyone ever been able to make islands in their exhibits?

It is possible, You have to create the islands first by making a normal exhbit on the inside part then put a tank wall on the outside, then build the tank as normal and delete all but one of the land walls then you have you island , create extra islands for extra space,
 
Posted by: Aussie Koala Nov. 9 2002, 12:04 PM Hi James the island sound good, but do the animals like having the island?
How does the zookeeper get there to feed and clean poop - or is it just decorative effect.
Which animals does this come in handy for? Sorry, maybe I am confused  

Posted by: James 24 Nov. 9 2002, 12:10 PM QUOTE (Aussie Koala @ Nov 9 2002, 04:04 PM)
Hi James the island sound good, but do the animals like having the island?
How does the zookeeper get there to feed and clean poop - or is it just decorative effect.
Which animals does this come in handy for? Sorry, maybe I am confused  

Hi,

For zoo keppers you could just put one on the island, or you could have the clean up hack and have a bit of land near the edge, for which animals this comes handy for it is all the animal which use tanks and land   I hope that is the answer you were looking for

 
Posted by: Aussie Koala Nov. 9 2002, 12:21 PM
Yes thanks , I was wanting to know without cheats - and putting a zookeeper on the island answers that, but expensive maybe. OK I have to try it  

Posted by: James 24 Nov. 9 2002, 03:24 PM
It doesn't have to be expensive, just pick an ordinary one up and let it do its job them remove it  

Posted by: Ultimate Fox Nov. 10 2002, 11:23 PM
what I do is I create the tank but I leave a path then 6 squares going left and right. i put down paths and i put in observation booths. I then lower the tnanks base and bring up the tanks fence high so the guests can see up and down. They really like it.  

Posted by: Loewenfrau Nov. 11 2002, 12:50 AM
That sounds like a good idea, UF.
Could you post a sceenshot of it ?  

Posted by: AdamfromCanada Nov. 11 2002, 07:28 AM
Lately I've been doing something that sound a bit similar with exhibits such as the hippos. I make the path go along next to the land, then drop it down two levels when it reaches the underwater part. It's really just an aesthetic thing, but I think it is cool that people can then see the hippos from an underwater point of view.  

Posted by: Tirralay Nov. 11 2002, 12:46 PM
I like to sink paths too. My viewing areas are more of a plaza than a path, though, and I prefer to put them between exhibits so that the guests get more out of the sunken space. I usually put in some benches, statues, and maybe a small attraction, like a photo booth or a gift stand. I don't know whether it's true that guests like to go up and down stairs, but they certainly seem to prefer that area of the exhibit to the above-ground viewing areas.

Above-ground tanks just seem precarious to me, I guess -- I know they're not, but seeing a giant tank full of millions of gallons of water looming over my guests is kind of weird. I keep imagining the tank wall cracking and flooding all the guests out of the zoo. It's almost too bad the tank walls don't decay the way normal fences do!

Also, on an unrelated tangent, I noticed today that aquatic dinosaurs can trample underwater foliage. I threw a Deinosuchus into my shark tank to see who would eat whom (they all ignored each other), and after the DS got angry it crushed all my barnacles. It was floating about 5 squares above the foliage when it did it, too. Pretty funny.  

Posted by: Ultimate Fox Nov. 11 2002, 05:16 PM
i would Loe but I dont know how it's in my screenshots on my computer
Tirra, its not like that  

Posted by: Frogman Nov. 11 2002, 06:44 PM
UF just open the pic in paint and shrink it by grabbing one the blue squares on the corners. Then use the attach button here on the forums. I have see you attach pics before. In fact you started the picture thread.  

Posted by: Ultimate Fox Nov. 11 2002, 10:38 PM
thats from other sites how do i attach images from my computer not other sites  

Posted by: Frogman Nov. 12 2002, 05:23 PM
Go into Zoo Tycoon General Discussion. Click on a link. Hit reply. You will see a file attach message on the screen that appears. Not every forum has the ability to add pics. Only the ones where it would be necassary.

The topics are
Show and Tell
APE
Competition
Current Projects
Clubs

If your pic relates to another topic you will have to upload your pic to a website( Imageshack or Photobucket) and either use the hyperlink or image buttons.
Or you can use IMG or URL tags.

Now back to MM tips....

Posted by: PolarBear Nov. 15 2002, 06:46 AM
Some Tips I've found to be valuable time savers-

1) Name animals with a "M" or "F" letter before the number, for example,

a. Giraffe M3, Giraffe F1, White Bengal M3, etc. That way if you are making sure that you can breed animals, you can make sure there is a male and female in the bunch. A little work earlier prevents loads of time spent in clicking each animal and determining it's sex.

b. For herds, I've also adopted the practice of having at labeling at least one male and female in the herd (you don't have to do them all, just make sure that at least one is M and the other F) to insure that you have breeders.

2) I tend to name Zookeepers by their exhibit names, such Giraffe ZK, etc. That way when an animal needs attention, you can run for the ZK list button and grab them and stick them in the exhibit in a hurry, lessening the time it takes to find them.

Posted by: Frogman Nov. 15 2002, 04:50 PM
I use that exact method with naming my animals. I usually do it for only the fast breeders though.

Posted by: bluegayle Nov. 15 2002, 06:29 PM
QUOTE (James 24 @ Nov 9 2002, 07:49 AM)
has anyone ever been able to make islands in their exhibits?

It is possible, You have to create the islands first by making a normal exhbit on the inside part then put a tank wall on the outside, then build the tank as normal and delete all but one of the land walls then you have you island , create extra islands for extra space, I build a normal exhibit. build a tank wall around it?? When I delete all but one of the land walls it then merges with the tank and I am just left with the normal tank exhibit. What am I doing wrong???
Thanks
Gayle  
 
Posted by: Alpha Raptor Nov. 15 2002, 11:38 PM
I've noticed Bengal Tigers eat Harbor Porpoises  .  

Posted by: Ultimate Fox Nov. 18 2002, 04:27 PM
QUOTE (Ultimate Fox @ Nov 11 2002, 03:23 AM)
what I do is I create the tank but I leave a path then 6 squares going left and right. i put down paths and i put in observation booths. I then lower the tnanks base and bring up the tanks fence high so the guests can see up and down. They really like it.

Posted by: Czar Nov. 18 2002, 08:23 PM
When I have a huge map like ZT Design's map I like to make the exhibits, and make a little enclosure with some rocks so that the keeper is always right by the exhibit when you need them and not wondering off. It helps with animal happiness with me

Posted by: Ultimate Fox Nov. 19 2002, 04:20 PM
sorry
that one was too small to see anything  

Posted by: Zooey Nov. 19 2002, 04:40 PM
QUOTE (Czar @ Nov 19 2002, 12:23 AM)
When I have a huge map like ZT Design's map I like to make the exhibits, and make a little enclosure with some rocks so that the keeper is always right by the exhibit when you need them and not wondering off. It helps with animal happiness with me I use them all the time too  Works great

Posted by: Czar Nov. 19 2002, 05:57 PM
Yeah Im really starting to use it now  It works great but you see alot of messages that other keepers cant access certain tanks but except for theat I think it works Great  

Posted by: ShibaNeko Nov. 19 2002, 06:25 PM
Make sure all keepers are assigned. Unassigned ones will attempt to access the blocked off exhibit, and that's why you get the message.
 
Posted by: reginasunrae Nov. 22 2002, 02:51 AM
I just got MM last night and decided to give it a whirl today!

One thing I found out is that you don't have to have 'tanks' for animals like the walrus and elephant seal. They'll do perfectly fine in a regular old exhibit! I know, I know--who wants to do that boring stuff, right? Well, I was having problems with my elephant seals and their tank. They would just get completely miffed. Finally I said phooey on that noise and made them a huge regular exhibit and threw in a couple of Pacific walruses. The zookeeper said they weren't compatible, but they did just great--in fact, each pair had two offspring last I checked.

I did make a land/tank exhibit for the sea otters because I have them in a show. Talk about a pain! I thought I was never going to get everything lined up right! The reason for that, though, is because I set my show up for three different show species.

The show-tank is sort of a weird inverted 'L' shape. The dolphins are in the back of the show tank, sea otters to the left leg of the 'L' and orcas to the right leg of the 'L'. By designing it this way you can have the specialist running shows frequently and the animals have plenty of time to rest and eat.

Also, did you notice that your show animals' exhibits don't get very good ratings? I'm sure this is because they're performing quite a bit, so since no one has time to really look at them much, sticking their exhibit in the back of the show tank isn't a problem.  

Posted by: snowleopard55 Nov. 23 2002, 10:00 PM
If you are having trouble with elephant seal happiness, increase the depth of their tank.
For some reason, the zoo keeper doesn't know about this. Maybe because he's not a "Marine Specialist".  
They want toys, too. But the depth is essential.

--snowy  

Posted by: reginasunrae Nov. 23 2002, 10:17 PM
Thanks, Snowy! I read that in another post--good bit of info, too, and will be greatly helpful and much appreciated.  Yes, they do want a 'toy', the ice floe. I also discovered that the ice floe can be placed on regular water terrain, which tickled me pink, LOL. It satisfied their need for toys, and made the exhibit quite nice.

As I play more with free-form zoos and read other's tips (I do some of my best learning that way) I'm sure I'll get all the particulars settled on having the combined exhibits, but for now I'm seeing them as a 'why bother?' thing. Sure, realistically it would be really cool to be able to see them swim in the tanks, but at the same time the guests don't really care one way or another.  

Posted by: Frogman Nov. 24 2002, 12:12 AM
I personally like to use tanks.

One thing I have found is that you can leave all water terrain out of most of their exhibits and still have scores high into the green. It looks better and they still are 100% happy. Not to mention I am happy.  

Posted by: Zooey Nov. 24 2002, 07:29 AM
QUOTE (Frogman @ Nov 24 2002, 04:12 AM)
I personally like to use tanks.

One thing I have found is that you can leave all water terrain out of most of their exhibits and still have scores high into the green. It looks better and they still are 100% happy. Not to mention I am happy.  

Their exhibits???

I like to use tanks aswell but the regular water can saves you loads!!!  

Posted by: ty2 Nov. 24 2002, 06:11 PM
If you think the money Shift and 4 is no good in marine mania think again.

1.first make your exibet to speed time.
2.then use money cheat
3.your tank will get dirty.
4.then empty it.
5. then fill it

And it will be clear again  

NOTE: if you have allready made exibet's make holding pen's while doing the cheat  

Posted by: reginasunrae Nov. 25 2002, 01:10 AM
If anyone knows me they pretty well know I don't use cheats when playing most games. To me that just makes the game that much more fun. I have to do creative thinking to figure out how to 'beat the system'. Sure, my zoos often look like a cluttered up rubble heap, but as long as it's profitable, guests and animals happy, who could really want for more?

If you're running a zoo with only three or four marine exhibits, it's cheaper to replace the filters every three months than to hire a maintenance worker to repair them. Four filters initially cost $800. When they go on the fritz, you get $80 back for each one you sell ($320). Replacing those four filters every three months has a total cost of $480 each time, versus $1200 for one maintenance worker to maintain the filters.

The best money-maker in Marine Mania is no doubt the swim shack. The guests love it! They swim, and they get tired, too, and need some place to rest. No problem! Just stick a restaurant within spitting distance and each of your guests will pay the big bucks to go rest.

I rarely use benches, food stands, restrooms or any buildings other than entertainment and restaurants, ESPECIALLY in scenarios.

This evening I finished up the 'no admission' zoo. I was a little worried about being able to make that $50,000 net profit by the end. I was really surprised when in the last month I looked and it was over $200,000, and that was after I'd gone on a spending spree to pretty up the exhibits beyond win requirements.  

Posted by: Penguino Nov. 25 2002, 11:58 PM
When placing toys and shelters you now should make sure that they are accesible. They now give a happiness boost to the animals. Or so the files say.  

Posted by: winaniw Nov. 26 2002, 02:42 PM
Quote: from AdamfromCanada on 3:33 pm on Oct. 24, 2002
Something else I've found saves money: Have animals share show tanks. My Orcas and Dolphins have one tank, as do my sea lions and otters. YOU have to make sure to make the tank big enough for all their toys, but it is a lot cheaper than having one show tank for each animal.

Warning: I did this with Sea otters & a Great White Shark and when the shark was done performing, he somehow swam to the otter exhibit & ate all my otters!!!!    

Posted by: Frogman Nov. 26 2002, 02:52 PM
Yes it seems otters can't share. Most of the them return properly though.

Posted by: WackyPanda Nov. 28 2002, 09:10 PM
When naming your reindeer, whatever you do, DO NOT name any of them Comet. It will rid your zoo completely of dinos and dino eggs.  

Posted by: Frogman Nov. 28 2002, 11:12 PM
Your right...

However that doesn't seem that useful LOL.
Got to love their sense of humor. A COMET wiping out the dinos.  

Posted by: Loewenfrau Nov. 29 2002, 01:39 AM
well, that's how it was back then
( if you belive in that theorie )

Posted by: Zooey Nov. 29 2002, 03:01 PM
QUOTE (WackyPanda @ Nov 29 2002, 01:10 AM)
When naming your reindeer, whatever you do, DO NOT name any of them Comet. It will rid your zoo completely of dinos and dino eggs.
He ... he ...he   Adam(from canada) will love this  

Posted by: reginasunrae Nov. 29 2002, 05:00 PM
Thanks, WP, I didn't know that! Seeing it's getting close to Christmas I may've named reindeer after Santa's and wiped out my entire dino population!!  

Posted by: AdamfromCanada Nov. 30 2002, 04:48 AM
Hahahaha...My new favourite cheat!!! Of course, that explains why nothing happened when I named my reindeer...No dinos to wipe out...  

Posted by: wisco Dec. 1 2002, 08:16 AM
QUOTE (snowleopard55 @ Nov 24 2002, 02:00 AM)
If you are having trouble with elephant seal happiness, increase the depth of their tank.
For some reason, the zoo keeper doesn't know about this. Maybe because he's not a "Marine Specialist".  
They want toys, too. But the depth is essential.

--snowy  

a depth level of 4 (standard ) is good + 1 ice floe/animal
then you should have a happiness between 97-100  

Posted by: Oryx Dec. 1 2002, 08:20 PM
QUOTE (reginasunrae @ Nov 25 2002, 09:10 AM)
The best money-maker in Marine Mania is no doubt the swim shack.  The guests love it!  They swim, and they get tired, too, and need some place to rest.  No problem!  Just stick a restaurant within spitting distance and each of your guests will pay the big bucks to go rest.

The Lobby's Restaurant is great for some quick cash - I had a 10-year, 1000-guest zoo with 7 or 8 Lobbys and all of them were giving an average profit in the thousands - they were doing far better than the swim shack, which the guests eventually lost interest in.

EDIT: Afterthought - I did try, at about 5 or 6 game years adding one of the original ZT Restaurants, just for variety's sake, but the guests did not want to know about it. When I replaced it with a Lobby's (in the exact same location) - the money started rolling in!

 
Posted by: Aussie Koala Dec. 1 2002, 08:30 PM
I find both the Lobby restaurant and the Swim Shack are the best money makers. I install a Swim Shack before a Carousel or Animal Theatre/Dino Cinema now and never use the original restaurants anymore- unless for a decorative effect to have a different building.  

Posted by: Czar Dec. 1 2002, 11:08 PM
People Never got top my Swim Shacks  Its always right by a Orca Show but people just dont go in it......If people do actually swim it is only like 2 or 3 people  

Posted by: Penguino Dec. 2 2002, 04:57 AM
Yeah the Lobby's restaurant is cheaper to build and cheaper to maintain!  

Posted by: Valor3 Dec. 9 2002, 02:03 AM
When you unlock things from zoo awards they stay unlocked.My swim shack has about 20 guest swimming at a time  .  

Posted by: Czar Dec. 12 2002, 07:19 PM
He He He  Didnt know that this could happen:

Posted by: Penguino Dec. 15 2002, 04:49 AM
The walrus prefers the Arctic grass to beach grass.

IGV Values:
Tundra bonus = 2
Aquatic bonus = 0
Arctic Grass = 16 + 2 = 18
Beach Grass = 8 + 0 = 8  

Posted by: dol amarth Jan. 1 2003, 09:55 AM
If you forgot to put in a tank filter, an easy way to clean the water is to delete a section of tank wall. It will put the animals into boxes. Then refill the tank. Oh, and remember to put in a tank filter this time.  

Posted by: Loewenfrau Jan. 1 2003, 11:13 AM
that's an clever trick.
So you will then only be charged for one new piece of tank wall and get the tank refilled for free ?!  

Posted by: dol amarth Jan. 1 2003, 06:24 PM
The Yellow Brick Road cheat will not work if the exhibit has animals besides the lion, tiger, and bear.

QUOTE  
that's an clever trick.
So you will then only be charged for one new piece of tank wall and get the tank refilled for free ?!  

Er.. I guess so. Its quicker than selling off the animals first, haha.  

Posted by: katt Jan. 1 2003, 08:27 PM
I find that adding a Lobby's restraunt and a place with benches and picnic tables as close as possible to the swim shack really help. Guests are hungry, have to use the bathroom, and are very tired after playing in the water.
My swim shack is always busy.

Posted by: dol amarth Jan. 2 2003, 03:57 PM
My top 3 moneymakers are Lobby's Restaurant, Swim Shack, and Carousel. I've just done the Shipwreck zoo scenario and at the end I'd gotten about 20,000 for the restaurant, and.. well I can't remember what i had for swim shack and carousel, i'll check later.  

Posted by: Frogman Jan. 2 2003, 04:05 PM
Your guests use the picnic table as a place to rest even with no food from a stand to eat?!?!
I'll have to try that.  

Posted by: katt Jan. 2 2003, 11:36 PM
Yes they come out of the swim shack and head straight for the tables. I guess they are really tired after all that swimming. some will come out and head for the restraunt. Untill I put in the tables I would have tones of tired guests and they would all be at the shack.  

Posted by: Valor3 Jan. 5 2003, 01:56 AM
Do not use Mermaids in zoos. their singing is very annoying.  

Posted by: Aussie Koala Jan. 5 2003, 05:47 AM
QUOTE (Valor3 @ Jan 5 2003, 03:26 PM)
Do not use Mermaids in zoos. their singing is very annoying.  
This is so true  

Posted by: Snicklfritz Jan. 5 2003, 06:07 AM
I don't know if I solved the "tank wall "break" to Land exhibit" (someone complained that the tank wall does not blend in properly with the land exhibit for amphibious animals)....but heres an illusion to compensate (I used the mm railing and the non see through tank wall to create a "dike effect")
hope this tip helps to beautify thy zoo:  

Posted by: dol amarth Jan. 6 2003, 04:06 PM
QUOTE (Aussie Koala @ Jan 5 2003, 03:47 AM)
QUOTE (Valor3 @ Jan 5 2003, 03:26 PM)
Do not use Mermaids in zoos. their singing is very annoying.  
This is so true  

it doesn't annoy me.. i like it!  

Posted by: Aussie Koala Jan. 6 2003, 04:25 PM
Thats great you like it dol amarth  Im sure a lot of people do  

Posted by: Frogman Jan. 6 2003, 05:56 PM
I don't think it is that bad. However I don't usually play with the sound on as I listen to music- so maybe the fact I don't hear it often is why I don't mind.

Posted by: FoxGuy Feb. 7 2003, 10:21 AM
I only started using the mermaids after getting the show hack from ZT Design......the zoo guest eat that show right up!  
$CHA-CHING$  

Posted by: txjaman Feb. 19 2003, 04:01 PM
I have not seen it on this site but a big money maker in my zoo is renaming an exhibit Blue Fang. I haven't got the precise numbers but my income from concesions just about doubled after doing this. I have 5 resteraunts 3 carsouls, 2 animal theatres and a dinosaur theatre. My concessions went from 28,000 per month to around 53,000 per month. I don't know if anyone else has seen or tried this but it seems to work for me to make the extra cash. My zoo has been around for 11 years (1000 guests, all ZT original and DD animals displayed). I have 25 ZK, 11 Scientist and 1 maintenance man (which I rename Bob V at least 2 -3 times a month to fix the fences). I renamed an exhibit Blue Fang around the 6 year. I have just started to work on adding in the MM animals to my zoo and the renaming is still bringing in the extra cash.

I added this reply to this topic since I had seen a remarkable difference in concessions. I have had it confirmed by a friend of mine. When others confirm I will edit this reply again to say whether or not this really works.  

Posted by: Jane Feb. 21 2003, 06:52 AM
Sorry if this aint right place for pic.tips, but here is a way to save space  

Posted by: Loewenfrau Feb. 21 2003, 07:06 AM
wow , this is really cool and clever !!
I haven't received your entry for the feb contest yet !!  

Posted by: Crookshankz227 Sep. 30 2003, 02:47 AM
You can mix the following animals at suitibility 100:
manatee:dolphin
sperm whale:humpback whale  

Posted by: Xtreme Oct. 6 2003, 12:35 PM
If you assign a zookeeper to two different exhibits, make sure the exhibit gates are as close together as possible.
Here's why:

Let's say you have a zookeeper assigned to the Bengal Tiger exhibit and the Llama exhibit. If the zookeeper is in the Llama exhibit and a Bengal Tiger gets sick, the zookeeper can get to the Bengal Tiger quickly.  

Posted by: orca master Mar. 17 2004, 02:44 PM
Yes do that with dino scientist and marine specilist to... If you do this and they all have an average exibit with an average amout of animals the marine specilist can handle four exibits,the zoo keeper three and the dino scientist two.  

Posted by: MrMan Apr. 6 2004, 05:32 PM
How do you make terrain neautral habitat? I want to make my animals not care what items or terrain you put in their exhibit. I know its off topic, but this is a hot topic and im pretty sure someone will answer.  

Posted by: Penguino Apr. 7 2004, 08:10 AM
Yes, it is a very hot topic indeed, but that is no reason for it to be posted all over the forum. If you want answers, keep your questions in one place; it'll make it easier for you to look for them.

Offline Yellowrose

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« Reply #2 on: February 10, 2005, 01:51:55 PM »
Orca Show Tips

Zoo Admin Forums > ZT1 Strategies > Orcas Show Tank

Posted by: judieau Oct. 14 2004, 01:55 AM
Not sure what I'm doing wrong folks but I can't seem to get a suitability for the orcas show tank above the mid 70s...any suggestions please? I put in a ball, the stage and the advanced trick area but my orcas are not enthoosed about their tank at all. They are happy as larry in their main tank though.
Thanks for your help
 
Posted by: rednotdead Oct. 14 2004, 05:13 AM
show animals dont like the show tanks no matter what you do they just dont like it (guess its because they ZT is real to life and it not nice to have show animals  ) but they are always unhappy when performing even if the show are infrequent.  

Posted by: judieau Oct. 14 2004, 09:22 PM
Thanks rednotdead  Yes I figured as much, as it's not natural for them to be doing these tricks in a tank, so it does make sense.  

Posted by: WhitePanda Oct. 14 2004, 09:55 PM
When I have sea otters performing they lose a wee bit of happiness but then they go back to their main tank and they quickly regain it again. It must be some strange glitch ... they don't get more upset if you set it to Infrequent. They just keep losing about 5 points each then regain it quickly ... hmmm. Odd.  

Posted by: Nessie Nov. 4 2004, 07:56 PM
Maybe the crowd makes them nervous.  

Posted by: mo15 Nov. 4 2004, 08:02 PM
I think they just become a bit unhappy because performing in a show makes them tired. as soon as they get back to their tank and have a bite to eat and some rest they are happy again. thats why they get very unhappy when it is set to frequent, they get too tired

Offline Yellowrose

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« Reply #3 on: February 10, 2005, 01:54:16 PM »
Marine Mania - Show Problems

Zoo Admin Forums > ZT1 Strategies > Mm Show Problems

Posted by: flamethrower Aug. 4 2003, 07:52 PM
I'm no stranger to making shows. I haven't posted this for I haven't been doing shows for a long time. The reason is that it seems to me, guests are zombies when shows start. No matter how hungry, etc they are, when a new show's starting, they just go to the show no matter what gets in their way. I would really like to have shows, but does anyone have advice on how to act against these problems? (And NO!  They are not problems with downloads. I have been having these problems before I even started looking for ZT sites on the web.)  

Posted by: okapi66 Aug. 4 2003, 08:08 PM
hmmm funny my guests dont seem to even realize that the shows are there  

Posted by: JumpingDukes Aug. 4 2003, 08:11 PM
guests are zombies when shows start. No matter how hungry, etc they are, when a new show's starting, they just go to the show no matter what gets in their way. I have that same problem, anybody have a suggestion?  

Posted by: casey Aug. 4 2003, 09:57 PM
Have lots of restaurants and set the shows to infrequent. Give them time to get out. Many leave the zoo and become benefactors  

Posted by: flamethrower Aug. 4 2003, 10:01 PM
No luck, I've already tried setting it to infrequent. Plus my guests seem to just walk right past everything and ignore them. Although the shows keep them happy, they eventually go furious over something that's their fault in the first place.  

Posted by: Penguino Aug. 5 2003, 02:55 AM
There is an infrequent show hack made by Pixigger.  

Posted by: Orkidgal Aug. 5 2003, 09:31 AM
DO you have more than one show? IF so, assign one MS to both of them, set the shows to infrequent, and put a restaurant directly adjacent to the grandstands. This should work. Lmk if it doesnt.  

Posted by: Firstborn Dragon Aug. 6 2003, 01:20 AM
Well... I don;t know if this will solve your problem, but... I normally have just one show tank, and attach all of my aquatic animals to that. And I never really have any problems with guests. Up until I hit like the 6, 700 range.  

Posted by: MTGuy Sep. 12 2003, 09:59 PM
I have found, as Orkidgal said, assign only one MS to all your shows and set them to infrequent. This allows plenty of time for the guest to rejuevinate while the MS goes and prepares for the show. Make sure you have restaurants near each showl.  

Posted by: flamethrower Sep. 12 2003, 10:48 PM
Sorry, it doesn't seem to work. Even when the shows are like a hundred or so tiles apart, the MM show specialist still manages to go back and forth continuously. Seriously, what's the difference between infrequent and frequent?  

Posted by: Eagle One Sep. 12 2003, 11:33 PM
Ok what i do. i have 3 resturants side by side next to the show were the guest exit out. I have always created one way in and one way out the show helps control the flow of people to the resturants.

Posted by: Aussie Koala Sep. 13 2003, 12:50 AM
Seriously, what's the difference between infrequent and frequent?
In the game the difference is approx 1 minute from memory. Not much difference at all.
If you download the infrequent show hack this is the timing between shows:
Infrequent - 6 minutes
Frequent - 3 minutes
Continuous = 1 minute 5 secs
it makes a substantial difference to the way your zoo is controlled.

Pixigger found and extracted the correct files to alter and made a cfg file. I made considerable testing of different intervals between shows and came up with the above time intervals as being the best to allow guests time between shows to eat and rest, and also keep the profits of the shows at a reasonable rate for incoming cash flow.

If you are not particularly worried about making money though there is no reason why these times between shows cannot be altered to longer still.

If anyone would like even longer times between their shows they can adjust the hack for their own use or myself and Pixigger would be happy to make a downloadable one with longer time delays if there is a demand for it  

Posted by: pixigger Sep. 13 2003, 07:25 PM
or myself and Pixigger would be happy to make a downloadable one with longer time delays if there is a demand for it  

One point to (re)mention - guest behaviour when they exit a show is apparently to keep following a path until there is an alternate path they can take, even if this means leaving the zoo!

When creating an exit area try making the paths either branch out or just plain wider and then position your restaurants or other facilities in that area.  

Posted by: flamethrower Sep. 14 2003, 05:50 PM
Thanks Pixigger, I didn't know that they would take an alternative path when they come across one.
But how do you guys consider a path, an "exit path?"  

Posted by: danshow111 Sep. 25 2003, 10:12 AM
 download the path blocks, use them  

Posted by: pixigger Sep. 25 2003, 06:21 PM
I usually set up the Grandstands in a sort of cul-de-sac off the main path so that the path that leads between the Grandstands and the Show Tank joins the main path at either end - as the main path is always at least 2 path-widths the guests get there and then stop following a single pathway anymore and (almost always) look around for the nearest WC  

Posted by: GreenGal Oct. 12 2003, 12:51 AM
Could someone post a screenshot of something like this? Like the entrance/exit to the shows with the restaurants? I'd love to see one. thanks  
 
Posted by: eladaslink Nov. 7 2003, 01:05 PM
Ok so my problem is that the people stand at the bottom of the grandstands like zombies, but don't go up into the stands....how do i make them do that?  

Posted by: casey Nov. 7 2003, 02:13 PM
I can think of two possibilities:
1. you have some use-created bench or building that is not compatible with our version
2. the guests got stuck at the end of the show. I had that happen for a while. I just picked them up and moved them.
the problem disappeared after a while.  

Posted by: danshow111 Jan. 3 2004, 09:33 AM
This is what I do:
I make the show on a dead end and the resurant or food court is just outside near the main path as well.
I have the shows in small groups or singlelly. I always do it like this:
Bottlenose Dolphin and/or Blushing Bottlenose and/or Orcas.
Sea Loins and/or Otters
Great White Shark
Why? Because Great White Sharks will eat all the other show animals and Orcas and Dolphins Eat Otters and Sea lions. This I am unlikey to forget. The MS let the dolphins into GWS exhibit. I adopt more of them. Then the MS let the Otters into the Dolphin exhibit. I fired her and hired a better MS. And I adopted some more Otters.
And set show to infrequent!  

Posted by: Zookeeper Polar Feb. 22 2004, 04:46 AM
During the Orca Show Begginer Scenario, I had 2 Orca Shows. They completely ignored the second one. I t had restraunts near it in everything. They would walk near it, stop, and turn around. I didn't make a penny, Even when the show was during a time when the other one wasn't. So I had to delete the Show Tank.  

Posted by: BlindTyldak Feb. 22 2004, 11:53 AM
You may have had a walkway tile under your grandstand . . . I found that for some reason that stops people from using them at all. *shrugs*
I make my shows exit into squares with fountains . . . big areas of tile with a fountain in the middle and restaurants and picnic areas surrounding it. They all split up around the fountain and grab a different stand. Just make sure you have PLENTY of room at your picnic area! Give them one main way out of the square and make sure you've got a gift shop there, because between the restaurants and the show they're going to be some VERY happy guests!  

Posted by: Evilredlady May. 15 2004, 12:56 PM
A couple of things to add here. #1, once I was designing my setup and put the grandstands up before the tanks, well, something glitched because noone would enter when I opened the show. I deleted the grandstands and put up new ones and it worked. #2, I am VERY disappointed with MM for one. I have tried everything I can think of, one show tank with 5 different critters going into it set to INFREQUENT with 2 restaurants on the only path leading out on either side of the path. Guests will be in the red and walk right past the restaurants. If I pick them up and place them near the restaurant, they will go in. I did everything thats been discussed in here and yet my guest happiness stays around 89, as soon as I stop the show, within minutes, my guest happiness jumps to 96%. A guest happiness that high on a park with people still arriving means I've done something right, but I just cant keep it up due to the guests getting cause they walked right past the restaurant. Does ANYONE have ideas on this one? Why do they walk right past the restaurant? Its a double path.  

Posted by: Dad-n-Daughter May. 15 2004, 01:26 PM
QUOTE (pixigger @ Oct 12 2003, 05:26 PM)
This is the screenshot from the All MM animals zoo recently submitted - there's all six Show Animals attached to the Show with two exit paths, both leading to restaurants:
 Wow, that's a lot of grandstands for one show tank. Are you using a hack to have more than 1,000 guests in your zoo?  

Posted by: Silme Jun. 17 2004, 04:33 AM
QUOTE (eladaslink @ Nov 7 2003, 12:05 PM)
Ok so my problem is that the people stand at the bottom of the grandstands like zombies, but don't go up into the stands....how do i make them do that? I have the same problem, please help!  

Posted by: ZooKeeperMark Jun. 17 2004, 04:41 AM
are you sure that you have the grandstands 1 grid away from the show tank.  

Posted by: Silme Jun. 17 2004, 04:51 AM
yes  

Posted by: ZooKeeperMark Jun. 17 2004, 04:55 AM
Well then i am out of idea's  

Posted by: frinkyman Jun. 17 2004, 12:34 PM
Is there a show going on, peeps only head towards towards the stands if there is a show about to happen. Did you set the price higher than the preset one? Did you accidentally put a fence across the entrances to the stands? Let me know, we can figure this out.  

Posted by: Silme Jun. 17 2004, 12:51 PM
I didn't change the price and didn't put a fence there.  

Posted by: frinkyman Jun. 17 2004, 12:52 PM
are there shows going on? if so in the one space that is inbetween the tank and stands did you put a path?  

Posted by: Firehawke Jun. 17 2004, 08:59 PM
This is really strange! Could you please post a screenshot so that we can see how things look?  

Posted by: frinkyman Jun. 17 2004, 09:16 PM
Good thinking firehawke  

Posted by: Silme Jun. 18 2004, 08:36 AM
Sorry I played and saw this on my cousin's computer and I haven't met with him since then.  

Posted by: frinkyman Jun. 18 2004, 09:24 AM
It's ok slime, when you get a chance post a pic and we will help you out.

Offline Yellowrose

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« Reply #4 on: February 10, 2005, 01:58:34 PM »
Tip on Gaining Benefactors

Zoo Admin Forums > ZT1 Strategies > Tip on gaining benefactors

Posted by: Spiderghost Jan. 10 2004, 01:59 PM
This has always worked for me to gain benefactors. When your zoo is full and guest are just staying to long they are extremely happy with your zoo and they are potential benefactors. Raise your price of admission up quite a bit. For some reason some of the peeps who are already in the zoo will leave and since they like your zoo your benefactors count will rise a little quicker. This has another effect in that fewer peeps will come into your zoo and total peep counter will drop thus lowering concessions. You will however regain this lost money when your donations goes up to $20,000 a month or more. The other effect this has is it lowers the crowding and can make your animals happier which can effect your peep happiness. Just thought I'd share this little tidbit of info to those new to ZT.  

Posted by: Kentrosaurus Jan. 10 2004, 04:18 PM
I'd just Alfred Hitchcock the zoo to get all the people out.  

Posted by: pixel Jan. 10 2004, 06:41 PM
That's a really good tip Spiderghost ... I follow a similar strategy myself. I find the happier people are the more money they spend, so concessions don't always go down too much. (and while peeps are happy it's also a good time to raise concession prices a bit)  

Posted by: Spiderghost Jan. 10 2004, 07:00 PM
I'd just Alfred Hitchcock the zoo to get all the people out.
That doesn't get you benefactors.  

Posted by: Penguino Jan. 11 2004, 01:44 AM
It does; though the guests are screaming and yelling for all they're worth, their happiness isn't affected. When they leave, many of them will become benefactors.  

Posted by: caribou_caro Jan. 13 2004, 02:42 PM
That's true Spider, Penguino's right - Alfred H people will still be benefactors. But you have to put up with those birds for the duration of your game. Another easter egg that can help gain benefactors w/o affecting happiness - or causing great flocks of annoying birds - is the Boogyman rename. If you name an adult male Boogyman, any child getting close will run screaming out of your park. It doesn't affect their happiness, so many of them do become benefactors if you have a high level of guest happiness. Plus you don't lose your entire guest population. And if you decide you're sick of all the screaming, all you have to do is change the guy's name or do something to make him leave like dropping him in an exhibit. I tried that when I was doing tests for the competition awhile back and it worked pretty well, but cheats weren't allowed so I couldn't use that game. With Alfred H and a tiny zoo I once got over 100 benefactors in 5 minutes!  

Posted by: Kentrosaurus Jan. 13 2004, 04:23 PM
Actually, after a while the birds go away.  

Posted by: iwubu Jan. 14 2004, 01:05 PM
Thanks to everyone who posted tips on getting benefactors. I know, I for one, was very curious how you did this!  

Posted by: Iriri Jan. 14 2004, 01:33 PM
I was the one who first posted the strategy of using Alfred H to gain benefactors. It works like a charm so long as your guest happiness is high when you do it. If you doubt us, give it a try and see for yourself.  

Posted by: Quivaz Jan. 19 2004, 12:12 AM
Neat! I never tried this or even thought of this. Although, I generally don't have time to actually play the game with the intent to make an awesome zoo! I have to try this sometime! Thanks.
Quivaz  

Posted by: Crookshankz227 Jan. 19 2004, 08:52 AM
If you name an adult male rpro then the ladies all run out, they can be benefactors too.  

Posted by: caribou_caro Jan. 19 2004, 03:47 PM
Sorry Iriri, I should have known - you are one of THE ZTC authorities!  I forgot about rpro. I think I tried that rename once and it didn't work for me, I'll have to try again now that I have ZTCC.
 
Posted by: Bovidaeloony Feb. 8 2004, 03:42 PM
Another tip for gaining benefactors is to have exhibits right up against the entrance to the zoo, so people can see into them as soon as they step in the doors. Make sure you have a restraunt and a gift shop near the entrance, but have plenty of animals viewable from the first few squares. A lot of times guests will stop to look at the animals on their way out, and it'll boost their happiness anough in those last few seconds to make them a benefactor. That's the best way I've found to do it, outside of using a cheat. It's annoying- you get lots of benefactors using "alfred h", but he hurts concessions!  

Posted by: Firehawke Feb. 9 2004, 10:29 PM
I try to make sure that I built the zoo in parts. That way, guests will leave while you are still working on it and you can get some benefactors. Too much zoo all at once, and they will never leave!!!!!
I just have to remember that!!!!  

Posted by: LadyZookeeperNY Feb. 15 2004, 12:14 PM
I've never really known or noticed how I get benefactors, but I do get a good number of them depending on how old the zoo is and what map I'm using. However, I will try to remember to keep some animals near the entrance in the future to compare my results--thanks everyone!  

Posted by: orca master Feb. 21 2004, 10:31 PM
I use the boogyman and rpro cheat all the time(those are prettymuch the only cheats I use except the animal cheats)and it really does help gain benifactors. I actually did somthing funny with the boogyman cheat, I named the guy boogy man than I put him in the orca tank and the orcas attacted him than I placed him on the oppisite side of the zoo so than Mr. boogy man ran the lenth of the dry river map picking up followers as he whent.(kids that were afraid of him)so it was like a parade of people running for there life following the person they are afraid of.    (after the Boogyman ran out it was 5 minutes until the rest of the kids finished running uot of the park(I got 27 benifactors from that  ))  

Posted by: Necrotizing Spectre Feb. 21 2004, 10:41 PM
It does; though the guests are screaming and yelling for all they're worth, their happiness isn't affected. When they leave, many of them will become benefactors. Funny, if I were screaming and yelling for all my worth my happiness would go straight downhill!  

Posted by: Firehawke Feb. 21 2004, 11:13 PM
It does; though the guests are screaming and yelling for all they're worth, their happiness isn't affected. When they leave, many of them will become benefactors. I just started to use this cheat the other day. The birds and screaming drove me nuts! And I thought that the birds would never leave I did get benefactors from the 2 times I've used it on a map I was working on. After a while, the numbers did drop off a bit, though. It's a nice little way to get your numbers slowly, but surely up, though.  

Posted by: rustyyoda Feb. 22 2004, 09:42 AM
Alert: I'm about to cheaply plug one of my downloads!  

Check out my http://zoo.ogresnet.com/downloads/db/index.php?mod=1601 , which got that number without any cheats.  

Posted by: ptianyaox Jul. 2 2004, 06:11 PM
WHAT's A BENEFACTOR????  

Posted by: bluekittySC Jul. 2 2004, 06:13 PM
A benefactor is a guest that gives money donations to the zoo after they leave.  

Posted by: ptianyaox Jul. 2 2004, 06:17 PM
THANX. I only had 2 in my 5-year-old zoo. I thought they were some sort of staff members. Obviously I didn't know what that meant.

Posted by: Aussie Koala Jul. 2 2004, 08:57 PM
and obviously you are very bored this evening.  
MP for you!  

Posted by: Firehawke Jul. 3 2004, 12:09 AM
If you get enough benefactors, your zoo doesn't feel the pains of paying off money at the beginning of each month. If a guest leaves with a really high happiness level, the more likely it is that they will become a benefactor. So have a lot of animals and a lot of scenery  

Posted by: Janey Dec. 20 2004, 10:45 PM
I just started a zoo and have 91 benefactors! I don't know how I got so many, unfortunatley. No tricks or anything, .  

Posted by: Firehawke Dec. 22 2004, 11:26 AM
You must have an awesome zoo!!! I currently have a zoo with 30+ benefactors. I have lots of animals/exhibits, few attractions, and a few restaurants.

Offline Yellowrose

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« Reply #5 on: February 10, 2005, 02:00:48 PM »
Mixed Exhibits-the Ultimate Guide
 
Zoo Admin Forums > ZT1 Strategies > Mixed Exhibits-the Ultimate Guide

Posted by: Ouch Feb. 26 2004, 01:31 PM
I  mixed exhibits. Who doesn't? Which gives me great pleasure to announce a new list of mixes you can do.
Why do this? Well, too many times people have posted exhibits that "don't work" and I wanted to post the ultimate guide to which animals go together.
I will update this list as I go along.

(Note; the list is only of animals that do together with that animal. It isn't suggesting that all the animals in that list can be placed in the same exhibit)

African Elephant
Thompsons Gazelle, Giraffe, Hippo, Common Wildebeest, African Buffalo, Black Rhinoceros, Olive Baboon, Ostrich, Plains Zebra, African Wild Dog, Ankylosaurus, Sable Antelope, Blackbuck

Olive Baboon
African Elephant, Plains Zebra, Black Rhinoceros, Thompsons Gazelle, Common Wildebeest, Giraffe, African Buffalo, Sable Antelope, Ostrich, Hippopotamus, Blackbuck

Plains Zebra
African Elephant, Olive Baboon, Black Rhinoceros, Thompsons Gazelle, Common Wildebeest, Giraffe, African Buffalo, Hippopotamus, Sable Antelope, Ostrich, Blackbuck

Black Rhinoceros
African Elephant, Olive Baboon, Plains Zebra, Thompsons Gazelle, Common Wildebeest, Giraffe, African Buffalo, Hippopotamus, Sable Antelope, Lion, Cheetah, African Wild Dog, Spotted Hyena, Ostrich, Blackbuck, Ankylosaurus

Thompsons Gazelle
African Elephant, Olive Baboon, Black Rhinoceros, Plains Zebra, Common Wildebeest, Giraffe, African Buffalo, Hippopotamus, Sable Antelope, Ostrich, Blackbuck

More soon  

Posted by: Cheeky Tutti Feb. 26 2004, 03:58 PM
That's great!! But really do all those work?? That's fab, well done Ouch!!!  Can't wait for some more!! Those exhibits must be massive, what's their sutability (roughly)?  

Posted by: Necrotizing Spectre Feb. 26 2004, 08:00 PM
You can also try http://www.freewebs.com/mixmasternecro/ for suggestions and tips  

Posted by: Yeti Ironfist Feb. 26 2004, 08:03 PM
Wisco's ZT site:
http://users.skynet.be/wisco/index2_zootycoon.html
has EXCELLENT mixed exhibit info in the Animal Center section.  

Posted by: polcat060 Mar. 10 2004, 05:39 PM
Great Info, Thanks!  

Posted by: ZooKeeperMark Mar. 13 2004, 03:16 AM
All i use for Mixed are Gazelles and Zebras.  

Posted by: Ouch May. 4 2004, 02:38 PM
I've updated the list. Its not much, but its there.
 
Posted by: Snowstalker May. 4 2004, 02:54 PM
I tried an exhibit with Kentrosaurus and Stegosaurus and they both said well suited!  

Posted by: flamethrower May. 4 2004, 05:31 PM
Perhaps you can use the mixed animals thread for reference. It'd be nice to have that all summarized.  

Posted by: Bengal May. 4 2004, 05:33 PM
I had a Triceretops, Zebra, Gazelle, and Anklosaurus together. Everything reproduced madly and was really happy.  

Posted by: Giginotosaurus1-11 May. 4 2004, 06:03 PM
how much of stuff was there ect stacie  

Posted by: Supercrochunter May. 4 2004, 09:51 PM
Yes, mixed exhibits are fun!
I threw together a few improvish ones for the May Contest, and got good results: All upper 80's-upper 90's

Pacific Octopus/Harbor Porpoise(The black & white one)/Bottlenose Dolphin/Altlantic Swordfish/East Indian Manatee
Beluga/Narwal/Elephant Seal/Walrus (100's and upper 90's for this one.)

You can even add a Bowhead Whale into that second one and still get all 90's
Maybe people can try them and add them to certain sites (wink, wink)  

Posted by: Wooly Rhino May. 12 2004, 09:58 AM
Sperm, Humpback, and Bowhead whales all go together in very high sutability.  

Posted by: Dinosaur Keeper May. 12 2004, 02:29 PM
These are succesfull mixed exhibits i've made:

- Bigfoot/Velociraptor
- T-Rex/Deinosuchus
- Hippo/Loch Ness Monster
- Komodo Dragon/Caudipteryx
- Javan Rhino/ Malaysian Tapir/Giant Anteater
- Herrerasaurus/Coelophysis
- Lion/Leopard/Cheetah
- Humpback Whales/Sperm Whales/Bowhead Whales
- Thomson's Gazelle/Plains Zebra/Sabel Antelope/Black Buck (using Dinosaur Digs foliage)
- Bottlenosed Dolphin/Beluga/Narwhal/Harbor Porpoise/West Indian Manatee
- Pacific Walrus/Beluga/Bowhead Whale/Narwhal
- Mermaid/Green turtle/Blue fin Tuna
- Megatherium (Giant Ground Sloth)/Macrauchenia
- Wooly Mammoth/Wooly Rhino
- Chimpanzee/Mandrill/Lowland Gorilla
- African Elephant/Black Rhino/Hippo/Olive Baboons
- California Sea lions/Southern sea otters
- Great White Shark/Tiger Shark
- Tiger Shark/Mako Shark/Hammerhead shark
- Bengal Tiger/White Bengal Tiger/Black Leopard/Clouded Leopard
- Ankylosaurus/Triceratops
- Apatosaurus/Plateosaurus
- Asian Elephant/Javan Rhino/Malaysian Tapir/Caudipteryx
- African Buffalo/Giraffe/Common Wildebeest
- Okapi/Bongo
- Giant Panda/Asian Black Bear

For my next mixed exhibits are:

- Jaguar/Coelophyis
- Grizzly Bear/Siberian Tiger

Posted by: Giginotosaurus1-11 May. 13 2004, 04:02 PM
personaly i don't like mixing ZT animals with DD animals so it's more realistic
QUOTE  
they'll act just the same, they have no clue what century there in

Elie Sattler Jurassic Park  

Posted by: ptianyaox Jul. 2 2004, 02:52 PM
I don't really like it either. It just makes the aimals unhappy. Like giraffe/zebra

Posted by: Snowstalker Jul. 2 2004, 08:30 PM
I decided to make myself a challenge and make a Stegosaurus/Camptosaurus/Kentrosaurus. All 3 were in the 90s!  

Posted by: Snowstalker Jul. 28 2004, 02:21 PM
Here is the list of mixed exhibit I've made in my life:
*= includes user-crested animals

*Gemsbok/Springbok
Zebra/Gazelle
*Forest Buffalo/Bush Pig
Zebra/Gazelle/Black Rhino/Ostrich/African Buffalo/Wildebeest
Dromedary Camel/Gemsbok
Deinosuchus/Saltwater Crocodile
*White Rhino/Black Rhino/Wildebeest/White-Bearded Wildebeest/Nyala/Damaras Zebra/African Buffalo/Gazelle
Bongo/Okapi/Mandrill
*Hippo/Crowned Crane/Flamingo
Tiger Shark/Great White Shark
Kentrosaurus/Stegosaurus
Kentrosaurus/Stegosaurus/Camptosaurus
Herrerasaurus/Coelophysis
Triceratops/Ankylosaurus
Lambeosaurus/Gallimimus
Clouded Leopard/Black Leopard
Bowhead Whale/Narwhal/Beluga
Narwhal/Bowhead Whale
Walrus/Beluga

Posted by: Crusader Jul. 31 2004, 12:24 PM
The other day I figured out how to create an exhibit that contains:

Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon

I will only reveal the secret if you ask.  

Posted by: cubonekid Jul. 31 2004, 08:26 PM
try a bengal and white tiger  

Posted by: Zirconia Wolf Sep. 6 2004, 11:22 PM
Can't say that I've done very much with mixed exhibits recently (lost my love of them during the infamous "DD Savanah Shelter Glitch", and just trained myself out of the habbit) but with threads like this one, a nice problem free Complete Collection and good old Wisco's site, I just may have to give them another go....if I can just convince myself to let go of my now rabid addiction to 100% suitability! ***sigh*** I'm especially interested in combos involving MM animals, so I'll be on the lookout for suggestions! Also, I'll admitt to being something of a snob regarding who I will/won't consider mixing! My Unicorns are way to cool to be stuck in with a Moose (listed on Wisco's site) and as far as I'm concerned, the best thing to mix Chimps with is my Lion Pride!! ( "Chimp 01 doesn't like it's exhibit!" That's okay! He won't be stuck there for long....buhwahahaha! )  

Posted by: ZooKeeperMark Sep. 7 2004, 03:44 AM
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:

Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon

I will only reveal the secret if you ask.  

Okay i am asking how did you do it?  

Posted by: Kangaroo Sep. 7 2004, 07:38 PM
All I've tried is the Tom's Gazelle and Zebras. They are awesome together.  

Posted by: Crusader Sep. 8 2004, 04:16 AM
QUOTE (ZooKeeperMark @ Sep 7 2004, 03:44 AM)
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:

Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon

I will only reveal the secret if you ask.  

Okay i am asking how did you do it?  

Its very simple, build the following mixed exhibits found in Wisco's Animal Centre Guide:
Tommy's Gazelle; Plains Zebra; Ostrich; Common Wildebeest; African Buffalo; Black Rhino
Ankylosaurus; Triceratops
African Elephant; Black Rhino; Olive Baboon
African Buffalo; Common Wildebeest; Giraffe
(Optional) Ankylosaurus; African Buffalo; Common Wildebeest
Once they are finished, combine them all into one big super-exhibit and put the animals in. They should all have exhibit suitablity in the green.(Note: you can try and put the Sable Antelope in as well, I'm sure it would be fine)
Note: To keep all the animals in, use a strong DD fence, the pit method or the flower method on the whole exhibit.  

Posted by: Firehawke Sep. 8 2004, 09:41 AM
Ooh....I might have to try that. My latest zoo has the following mixes...

Mix 1: Asian Elephant, Javan Rhino, Mylasian Tapir
Mix 2: Bengal Tiger, White Bengal Tiger, Black Leopard, Clouded Leopard
I did get these off of Wisco. It's really the only time I've been fairly successful with mixed exhibits.  

Posted by: Ouch Sep. 12 2004, 01:04 PM
QUOTE (Crusader @ Sep 8 2004, 04:16 AM)
QUOTE (ZooKeeperMark @ Sep 7 2004, 03:44 AM)
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:
Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon
I will only reveal the secret if you ask.
 
Okay i am asking how did you do it?  

Its very simple, build the following mixed exhibits found in Wisco's Animal Centre Guide:
Tommy's Gazelle; Plains Zebra; Ostrich; Common Wildebeest; African Buffalo; Black Rhino
Ankylosaurus; Triceratops
African Elephant; Black Rhino; Olive Baboon
African Buffalo; Common Wildebeest; Giraffe
(Optional) Ankylosaurus; African Buffalo; Common Wildebeest
Once they are finished, combine them all into one big super-exhibit and put the animals in. They should all have exhibit suitablity in the green.(Note: you can try and put the Sable Antelope in as well, I'm sure it would be fine)
Note: To keep all the animals in, use a strong DD fence, the pit method or the flower method on the whole exhibit.  

Oh really. We wait for ages to see how you pulled this exhibit that would usually not work, only to find that you've done it in a way that doesn't work anyway. I'm not trying to be rude, but it doesn't work. The Dinosaurs cause nothing but trouble.
The Ankylosaurus will eat all except the Wildebeest, Buffalo, Rhino and Elephant, everything else will be eaten.
The Triceratops will eat EVERYTHING except the Ankylosaurus.
Why don't people build dinosaur mixed exhibits proparly?  

Posted by: Crusader Sep. 13 2004, 01:11 AM
How can they eat the animals! They are HERBIVORES!
Anyway, there must be a bug on your computor or something, because my dinosaurs are very happy and haven't touched the other animals!  

Posted by: Penguino Sep. 13 2004, 04:45 AM
They don't eat the animals; they just squash them to death. The African Elephant does that to Lions too.  

Posted by: Ouch Sep. 13 2004, 12:33 PM
I don't think its ME thats got the BUG. I think its YOU thats not got the PATIENCE to wait until the dinosaurs grow up.
Thats what annoys me, the many people who make a dinosaur exhibit and think it works, only to forget that the dinosaurs are still babies. Penguino has a no-egg hack, I suggest you download it, and then you will SEE what happens. And I thought you'd done some trickery with a moat.  

Posted by: Snowstalker Sep. 14 2004, 06:27 PM
QUOTE (Ouch @ Sep 12 2004, 01:04 PM)
QUOTE (Crusader @ Sep 8 2004, 04:16 AM)
QUOTE (ZooKeeperMark @ Sep 7 2004, 03:44 AM)
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:
Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon
I will only reveal the secret if you ask.  

Okay i am asking how did you do it?  

Its very simple, build the following mixed exhibits found in Wisco's Animal Centre Guide:
Tommy's Gazelle; Plains Zebra; Ostrich; Common Wildebeest; African Buffalo; Black Rhino
Ankylosaurus; Triceratops
African Elephant; Black Rhino; Olive Baboon
African Buffalo; Common Wildebeest; Giraffe
(Optional) Ankylosaurus; African Buffalo; Common Wildebeest
Once they are finished, combine them all into one big super-exhibit and put the animals in. They should all have exhibit suitablity in the green.(Note: you can try and put the Sable Antelope in as well, I'm sure it would be fine)
Note: To keep all the animals in, use a strong DD fence, the pit method or the flower method on the whole exhibit.  

Oh really. We wait for ages to see how you pulled this exhibit that would usually not work, only to find that you've done it in a way that doesn't work anyway.

I'm not trying to be rude, but it doesn't work. The Dinosaurs cause nothing but trouble. The Ankylosaurus will eat all except the Wildebeest, Buffalo, Rhino and Elephant, everything else will be eaten. The Triceratops will eat EVERYTHING except the Ankylosaurus. Why don't people build dinosaur mixed exhibits proparly?  

You can seperate them with water.  

Posted by: Xtreme Sep. 14 2004, 06:35 PM
That doesn't really count as a true mixed exhibit, though.  

Posted by: Necrotizing Spectre Sep. 17 2004, 06:23 PM
(Xtreme @ Sep 14 2004, 06:35 PM)
That doesn't really count as a true mixed exhibit, though.  

Xtreme is right. The moat trick I think is kinda cheap. And if the animals can't get along and you have to resort to invisible fences and water moats, then they're not mixed, then are they? The key to exhibits is trial and error.  

Posted by: Necrotizing Spectre Sep. 27 2004, 11:38 PM
Not for the easily angered. These are truely tough exhibits. Post screenshots if you take up these challenges. Yes, these are tested by me and are entirely possible.
 African Wild Dog/Plesiosaurus/Mako Shark
 Caudipteryx/Malaysian Tapir/Javan Rhino

He he he, I'm so evil

Offline Yellowrose

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« Reply #6 on: February 10, 2005, 01:46:35 PM »
In this topic you will find some of the threads from the old forum with useful information for stragegies used. Each post will have the old topic title so you can find the subject you are looking for.

Yellowrose

Offline Yellowrose

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« Reply #7 on: February 10, 2005, 01:49:16 PM »
Marine Mania - Tips
 
Zoo Admin Forums > ZT1 Strategies > MM Tips

Posted by: Frogman Nov. 5 2002, 11:01 AM
duhfur
Zoo Tycoon Master
--------------------------------------------------------------------------------
I thought it would be nice to have a tips and tricks thread like they do at the lounge. Kinda a thread for newbies to read when you first get the game.

Animals that can have tanks:
Penguin, polar bear (they have toys!)
giant tortise (DD)
hippo
grizzly Bear
siberian tiger
bengal tiger,
white bengal tiger
california sea lion
croc.
plesiosaurus
asian elephant

Note: if you having trouble setting up land and a tank do the third MM tutorial.

This is from terriermom at the ZKL

1. At least in the beginner MM scenarios, there's no time limit! As soon as you meet the requirements, you win!!! Remember in ZT, how even if you hit all the requirements 6 months early, you still had to wait the full 12 or 24 months before you "won" (and in that time, things could change---****coughcoughGUESTHAPPINESScoughcough***), so you wound up losing? MM is NOT like that! When I played the second beginner scenario, I rushed to finish my last exhibit, my last requirement. As soon as I finished the tank and put Orcas in, the game said I won. I didn't
even get the chance to put rocks or foliage in or hire a marine specialist. Pow! I won!

2. If your tanks get murky, it's the marine specialists' job to clean, not the Maintenance people's!

3. With things like tools, animals, research, buildings, etc., you can select whether you want to see ALL items or just ones specific to ZT, DD, or MM.
This becomes important when doing research. You can easily end up doing ALL the research for EVERYTHING--everything from ZT through MM is selected by default with a check mark. To get around this, you need to first select that you want to see ALL research items. You can then unselect the research items you don't want (say the ones that aren't specific for MM) It took me a bit to realize this, and I got annoyed, because I was researching Zookeeper training and ZT animal shelters, when I had no zookeepers and no classic ZT animals!

This is from searain79
1. you can progam your maintence workers to do certain things.
if you only want them to fix DD/ZT fences, or clean up trash cans or fix and maintain the water filters)
2. when putting a ZT animal (polar bear/penguin) in the tank, you need to create a seperate ZT fence for land.
3. you cannot put terrain in the tanks.
4. make sure the filter tanks are not blocked by objects for the maint. workers to fix them. they'll break down.. murkey water.. and you won't be able to put animals in the tank if it is murkey enough.
5. a guests happiness goes down a tiny tiny bit if thrown into tanks. even if they get attacked (and survive) BUT if you put a guest in an ZT or DD exhibit, their happiness goes dooooown really fast.
6. when you put MM animals in the tanks, only put 2 in, or at most, 3.
because, they will eat the food really fast, and then complain about not having any food.
*and i noticed if you try to put two MM keepers in the tank, only 1 will feed, the other one will leave. so if you have, say 3 hungry adult sperm whales... and the feeding only lasts for 2 of them.. ARG
**and plz ppl, keep this section only for tips and tricks. thx.

Multi-species Exhibits.

You can put a shortfin mako, hammerhead and tiger shark in the same exhibit and get 90+ suitability for all of them.

Just for fun, I added a great white, they all smiled but after a while the great white at the mako and hammerheads. He hasn't ate the tiger sharks yet.

None of the dolphins appear to get along.

Walrus and elephant seal smiled when I put them in together, I haven't had time to see if I can make the both suitable together.

Another interesting thing is the mermaid seems to get along with everyone except the sharks. The sharks eat her. I haven't played with suitability here either.

AdamfromCanada
--------------------------------------------------------------------------------
While they smiled originally, when I put the elephant seal with the walrus I got the message that there were incompatible animals in the exhibit.

One cool thing that you can do with Marine Mania is make large exhibits with two pools on each side or alternatively one pool with two exhibits on each side. I did the first for my walruses and the second for my polar bears. It makes for a really cool looking exhibit (even if it's considered multiple exhibits by the game)

AdamfromCanada
--------------------------------------------------------------------------------
Something else I've found saves money: Have animals share show tanks. My Orcas and Dolphins have one tank, as do my sea lions and otters. YOU have to make sure to make the tank big enough for all their toys, but it is a lot cheaper than having one show tank for each animal.

Frogman
--------------------------------------------------------------------------------
That's a great idea. I had assumed the game would only make one door for each show tank.

duhfur
Zoo Tycoon Master
--------------------------------------------------------------------------------
Shark World Scenerio

(Tip from ballaw at ZKL)

That one was actually pretty fun (the shark world). I even found a way to do it for less money! Here's what you do: When you get the lion, make a nice sized exhibit. Then, when you get the elephants, sell the lions, and let the elephants take their exhibit. It will only take a little more altering, since they like relitivly the same thing. They main differencve is the shelter. Anyways, when you get the girrafe, do the same thing! It saves a buch of money.

denuyl
--------------------------------------------------------------------------------
A neat feature of mm is that the marine specialist will swim through a body of water to get to an exhibit, so unlike the zoo keepers scientists and maintenance workers players dont have to worry about making sure that the platforms are accessable by land, however the filters still need to be fixed by the maintenance workers

Alpha Raptor
--------------------------------------------------------------------------------
I noticed that animals do tricks in their regular exhibit. I have a screenshot of a Sealion doing a surface spin in it's exhibit and an Orca breaching. My guests also don't get in color-regulated grandstands.

James 24
--------------------------------------------------------------------------------
Over crowded exhbits arn't really a problem now. An exhibit I made was

LLWWWWLL
LLWWWWLL
LLWWWWLL
LLWWWWLL
LLWWWWLL
LLWWWWLL

That way you have twice the space they treet it as two exhbits, this only works with amphibius animal, I did this with the Hippos

RoamingTigress
--------------------------------------------------------------------------------
Here's another tip - providing you make a big enough enclosure, the mako, tiger and Hammerhead shark will live happily together. They will also eat just about anything - I placed a tiger, an elephant and a polar bear in their enclosure and they ate them!

Czar
--------------------------------------------------------------------------------
Quote: from AdamfromCanada on 3:33 pm on Oct. 24, 2002
Something else I've found saves money: Have animals share show tanks. My Orcas and Dolphins have one tank, as do my sea lions and otters. YOU have to make sure to make the tank big enough for all their toys, but it is a lot cheaper than having one show tank for each animal.
--------------------------------------------------------------------------------

I made 1 zoo where it had all of the show animals in one BIG show tank. that way the guests dont have to go anywhere when they want to go to another show and it saves A TON of money!!

James 24
--------------------------------------------------------------------------------
Also did you know you can create island in the middle of tanks, you have to have one line of normal fence to do this though

Posted by: ShibaNeko Nov. 7 2002, 07:48 PM
Here's a tip: Those angry elephant seals are less angry with a tank depth of 4 or more and three ice floes/rafts per 2 seals. Took me forever to figure out what was making them so upset because the ZK info said everything was ok.
 
Posted by: James 24 Nov. 9 2002, 11:49 AM
has anyone ever been able to make islands in their exhibits?

It is possible, You have to create the islands first by making a normal exhbit on the inside part then put a tank wall on the outside, then build the tank as normal and delete all but one of the land walls then you have you island , create extra islands for extra space,
 
Posted by: Aussie Koala Nov. 9 2002, 12:04 PM Hi James the island sound good, but do the animals like having the island?
How does the zookeeper get there to feed and clean poop - or is it just decorative effect.
Which animals does this come in handy for? Sorry, maybe I am confused  

Posted by: James 24 Nov. 9 2002, 12:10 PM QUOTE (Aussie Koala @ Nov 9 2002, 04:04 PM)
Hi James the island sound good, but do the animals like having the island?
How does the zookeeper get there to feed and clean poop - or is it just decorative effect.
Which animals does this come in handy for? Sorry, maybe I am confused  

Hi,

For zoo keppers you could just put one on the island, or you could have the clean up hack and have a bit of land near the edge, for which animals this comes handy for it is all the animal which use tanks and land   I hope that is the answer you were looking for

 
Posted by: Aussie Koala Nov. 9 2002, 12:21 PM
Yes thanks , I was wanting to know without cheats - and putting a zookeeper on the island answers that, but expensive maybe. OK I have to try it  

Posted by: James 24 Nov. 9 2002, 03:24 PM
It doesn't have to be expensive, just pick an ordinary one up and let it do its job them remove it  

Posted by: Ultimate Fox Nov. 10 2002, 11:23 PM
what I do is I create the tank but I leave a path then 6 squares going left and right. i put down paths and i put in observation booths. I then lower the tnanks base and bring up the tanks fence high so the guests can see up and down. They really like it.  

Posted by: Loewenfrau Nov. 11 2002, 12:50 AM
That sounds like a good idea, UF.
Could you post a sceenshot of it ?  

Posted by: AdamfromCanada Nov. 11 2002, 07:28 AM
Lately I've been doing something that sound a bit similar with exhibits such as the hippos. I make the path go along next to the land, then drop it down two levels when it reaches the underwater part. It's really just an aesthetic thing, but I think it is cool that people can then see the hippos from an underwater point of view.  

Posted by: Tirralay Nov. 11 2002, 12:46 PM
I like to sink paths too. My viewing areas are more of a plaza than a path, though, and I prefer to put them between exhibits so that the guests get more out of the sunken space. I usually put in some benches, statues, and maybe a small attraction, like a photo booth or a gift stand. I don't know whether it's true that guests like to go up and down stairs, but they certainly seem to prefer that area of the exhibit to the above-ground viewing areas.

Above-ground tanks just seem precarious to me, I guess -- I know they're not, but seeing a giant tank full of millions of gallons of water looming over my guests is kind of weird. I keep imagining the tank wall cracking and flooding all the guests out of the zoo. It's almost too bad the tank walls don't decay the way normal fences do!

Also, on an unrelated tangent, I noticed today that aquatic dinosaurs can trample underwater foliage. I threw a Deinosuchus into my shark tank to see who would eat whom (they all ignored each other), and after the DS got angry it crushed all my barnacles. It was floating about 5 squares above the foliage when it did it, too. Pretty funny.  

Posted by: Ultimate Fox Nov. 11 2002, 05:16 PM
i would Loe but I dont know how it's in my screenshots on my computer
Tirra, its not like that  

Posted by: Frogman Nov. 11 2002, 06:44 PM
UF just open the pic in paint and shrink it by grabbing one the blue squares on the corners. Then use the attach button here on the forums. I have see you attach pics before. In fact you started the picture thread.  

Posted by: Ultimate Fox Nov. 11 2002, 10:38 PM
thats from other sites how do i attach images from my computer not other sites  

Posted by: Frogman Nov. 12 2002, 05:23 PM
Go into Zoo Tycoon General Discussion. Click on a link. Hit reply. You will see a file attach message on the screen that appears. Not every forum has the ability to add pics. Only the ones where it would be necassary.

The topics are
Show and Tell
APE
Competition
Current Projects
Clubs

If your pic relates to another topic you will have to upload your pic to a website( Imageshack or Photobucket) and either use the hyperlink or image buttons.
Or you can use IMG or URL tags.

Now back to MM tips....

Posted by: PolarBear Nov. 15 2002, 06:46 AM
Some Tips I've found to be valuable time savers-

1) Name animals with a "M" or "F" letter before the number, for example,

a. Giraffe M3, Giraffe F1, White Bengal M3, etc. That way if you are making sure that you can breed animals, you can make sure there is a male and female in the bunch. A little work earlier prevents loads of time spent in clicking each animal and determining it's sex.

b. For herds, I've also adopted the practice of having at labeling at least one male and female in the herd (you don't have to do them all, just make sure that at least one is M and the other F) to insure that you have breeders.

2) I tend to name Zookeepers by their exhibit names, such Giraffe ZK, etc. That way when an animal needs attention, you can run for the ZK list button and grab them and stick them in the exhibit in a hurry, lessening the time it takes to find them.

Posted by: Frogman Nov. 15 2002, 04:50 PM
I use that exact method with naming my animals. I usually do it for only the fast breeders though.

Posted by: bluegayle Nov. 15 2002, 06:29 PM
QUOTE (James 24 @ Nov 9 2002, 07:49 AM)
has anyone ever been able to make islands in their exhibits?

It is possible, You have to create the islands first by making a normal exhbit on the inside part then put a tank wall on the outside, then build the tank as normal and delete all but one of the land walls then you have you island , create extra islands for extra space, I build a normal exhibit. build a tank wall around it?? When I delete all but one of the land walls it then merges with the tank and I am just left with the normal tank exhibit. What am I doing wrong???
Thanks
Gayle  
 
Posted by: Alpha Raptor Nov. 15 2002, 11:38 PM
I've noticed Bengal Tigers eat Harbor Porpoises  .  

Posted by: Ultimate Fox Nov. 18 2002, 04:27 PM
QUOTE (Ultimate Fox @ Nov 11 2002, 03:23 AM)
what I do is I create the tank but I leave a path then 6 squares going left and right. i put down paths and i put in observation booths. I then lower the tnanks base and bring up the tanks fence high so the guests can see up and down. They really like it.

Posted by: Czar Nov. 18 2002, 08:23 PM
When I have a huge map like ZT Design's map I like to make the exhibits, and make a little enclosure with some rocks so that the keeper is always right by the exhibit when you need them and not wondering off. It helps with animal happiness with me

Posted by: Ultimate Fox Nov. 19 2002, 04:20 PM
sorry
that one was too small to see anything  

Posted by: Zooey Nov. 19 2002, 04:40 PM
QUOTE (Czar @ Nov 19 2002, 12:23 AM)
When I have a huge map like ZT Design's map I like to make the exhibits, and make a little enclosure with some rocks so that the keeper is always right by the exhibit when you need them and not wondering off. It helps with animal happiness with me I use them all the time too  Works great

Posted by: Czar Nov. 19 2002, 05:57 PM
Yeah Im really starting to use it now  It works great but you see alot of messages that other keepers cant access certain tanks but except for theat I think it works Great  

Posted by: ShibaNeko Nov. 19 2002, 06:25 PM
Make sure all keepers are assigned. Unassigned ones will attempt to access the blocked off exhibit, and that's why you get the message.
 
Posted by: reginasunrae Nov. 22 2002, 02:51 AM
I just got MM last night and decided to give it a whirl today!

One thing I found out is that you don't have to have 'tanks' for animals like the walrus and elephant seal. They'll do perfectly fine in a regular old exhibit! I know, I know--who wants to do that boring stuff, right? Well, I was having problems with my elephant seals and their tank. They would just get completely miffed. Finally I said phooey on that noise and made them a huge regular exhibit and threw in a couple of Pacific walruses. The zookeeper said they weren't compatible, but they did just great--in fact, each pair had two offspring last I checked.

I did make a land/tank exhibit for the sea otters because I have them in a show. Talk about a pain! I thought I was never going to get everything lined up right! The reason for that, though, is because I set my show up for three different show species.

The show-tank is sort of a weird inverted 'L' shape. The dolphins are in the back of the show tank, sea otters to the left leg of the 'L' and orcas to the right leg of the 'L'. By designing it this way you can have the specialist running shows frequently and the animals have plenty of time to rest and eat.

Also, did you notice that your show animals' exhibits don't get very good ratings? I'm sure this is because they're performing quite a bit, so since no one has time to really look at them much, sticking their exhibit in the back of the show tank isn't a problem.  

Posted by: snowleopard55 Nov. 23 2002, 10:00 PM
If you are having trouble with elephant seal happiness, increase the depth of their tank.
For some reason, the zoo keeper doesn't know about this. Maybe because he's not a "Marine Specialist".  
They want toys, too. But the depth is essential.

--snowy  

Posted by: reginasunrae Nov. 23 2002, 10:17 PM
Thanks, Snowy! I read that in another post--good bit of info, too, and will be greatly helpful and much appreciated.  Yes, they do want a 'toy', the ice floe. I also discovered that the ice floe can be placed on regular water terrain, which tickled me pink, LOL. It satisfied their need for toys, and made the exhibit quite nice.

As I play more with free-form zoos and read other's tips (I do some of my best learning that way) I'm sure I'll get all the particulars settled on having the combined exhibits, but for now I'm seeing them as a 'why bother?' thing. Sure, realistically it would be really cool to be able to see them swim in the tanks, but at the same time the guests don't really care one way or another.  

Posted by: Frogman Nov. 24 2002, 12:12 AM
I personally like to use tanks.

One thing I have found is that you can leave all water terrain out of most of their exhibits and still have scores high into the green. It looks better and they still are 100% happy. Not to mention I am happy.  

Posted by: Zooey Nov. 24 2002, 07:29 AM
QUOTE (Frogman @ Nov 24 2002, 04:12 AM)
I personally like to use tanks.

One thing I have found is that you can leave all water terrain out of most of their exhibits and still have scores high into the green. It looks better and they still are 100% happy. Not to mention I am happy.  

Their exhibits???

I like to use tanks aswell but the regular water can saves you loads!!!  

Posted by: ty2 Nov. 24 2002, 06:11 PM
If you think the money Shift and 4 is no good in marine mania think again.

1.first make your exibet to speed time.
2.then use money cheat
3.your tank will get dirty.
4.then empty it.
5. then fill it

And it will be clear again  

NOTE: if you have allready made exibet's make holding pen's while doing the cheat  

Posted by: reginasunrae Nov. 25 2002, 01:10 AM
If anyone knows me they pretty well know I don't use cheats when playing most games. To me that just makes the game that much more fun. I have to do creative thinking to figure out how to 'beat the system'. Sure, my zoos often look like a cluttered up rubble heap, but as long as it's profitable, guests and animals happy, who could really want for more?

If you're running a zoo with only three or four marine exhibits, it's cheaper to replace the filters every three months than to hire a maintenance worker to repair them. Four filters initially cost $800. When they go on the fritz, you get $80 back for each one you sell ($320). Replacing those four filters every three months has a total cost of $480 each time, versus $1200 for one maintenance worker to maintain the filters.

The best money-maker in Marine Mania is no doubt the swim shack. The guests love it! They swim, and they get tired, too, and need some place to rest. No problem! Just stick a restaurant within spitting distance and each of your guests will pay the big bucks to go rest.

I rarely use benches, food stands, restrooms or any buildings other than entertainment and restaurants, ESPECIALLY in scenarios.

This evening I finished up the 'no admission' zoo. I was a little worried about being able to make that $50,000 net profit by the end. I was really surprised when in the last month I looked and it was over $200,000, and that was after I'd gone on a spending spree to pretty up the exhibits beyond win requirements.  

Posted by: Penguino Nov. 25 2002, 11:58 PM
When placing toys and shelters you now should make sure that they are accesible. They now give a happiness boost to the animals. Or so the files say.  

Posted by: winaniw Nov. 26 2002, 02:42 PM
Quote: from AdamfromCanada on 3:33 pm on Oct. 24, 2002
Something else I've found saves money: Have animals share show tanks. My Orcas and Dolphins have one tank, as do my sea lions and otters. YOU have to make sure to make the tank big enough for all their toys, but it is a lot cheaper than having one show tank for each animal.

Warning: I did this with Sea otters & a Great White Shark and when the shark was done performing, he somehow swam to the otter exhibit & ate all my otters!!!!    

Posted by: Frogman Nov. 26 2002, 02:52 PM
Yes it seems otters can't share. Most of the them return properly though.

Posted by: WackyPanda Nov. 28 2002, 09:10 PM
When naming your reindeer, whatever you do, DO NOT name any of them Comet. It will rid your zoo completely of dinos and dino eggs.  

Posted by: Frogman Nov. 28 2002, 11:12 PM
Your right...

However that doesn't seem that useful LOL.
Got to love their sense of humor. A COMET wiping out the dinos.  

Posted by: Loewenfrau Nov. 29 2002, 01:39 AM
well, that's how it was back then
( if you belive in that theorie )

Posted by: Zooey Nov. 29 2002, 03:01 PM
QUOTE (WackyPanda @ Nov 29 2002, 01:10 AM)
When naming your reindeer, whatever you do, DO NOT name any of them Comet. It will rid your zoo completely of dinos and dino eggs.
He ... he ...he   Adam(from canada) will love this  

Posted by: reginasunrae Nov. 29 2002, 05:00 PM
Thanks, WP, I didn't know that! Seeing it's getting close to Christmas I may've named reindeer after Santa's and wiped out my entire dino population!!  

Posted by: AdamfromCanada Nov. 30 2002, 04:48 AM
Hahahaha...My new favourite cheat!!! Of course, that explains why nothing happened when I named my reindeer...No dinos to wipe out...  

Posted by: wisco Dec. 1 2002, 08:16 AM
QUOTE (snowleopard55 @ Nov 24 2002, 02:00 AM)
If you are having trouble with elephant seal happiness, increase the depth of their tank.
For some reason, the zoo keeper doesn't know about this. Maybe because he's not a "Marine Specialist".  
They want toys, too. But the depth is essential.

--snowy  

a depth level of 4 (standard ) is good + 1 ice floe/animal
then you should have a happiness between 97-100  

Posted by: Oryx Dec. 1 2002, 08:20 PM
QUOTE (reginasunrae @ Nov 25 2002, 09:10 AM)
The best money-maker in Marine Mania is no doubt the swim shack.  The guests love it!  They swim, and they get tired, too, and need some place to rest.  No problem!  Just stick a restaurant within spitting distance and each of your guests will pay the big bucks to go rest.

The Lobby's Restaurant is great for some quick cash - I had a 10-year, 1000-guest zoo with 7 or 8 Lobbys and all of them were giving an average profit in the thousands - they were doing far better than the swim shack, which the guests eventually lost interest in.

EDIT: Afterthought - I did try, at about 5 or 6 game years adding one of the original ZT Restaurants, just for variety's sake, but the guests did not want to know about it. When I replaced it with a Lobby's (in the exact same location) - the money started rolling in!

 
Posted by: Aussie Koala Dec. 1 2002, 08:30 PM
I find both the Lobby restaurant and the Swim Shack are the best money makers. I install a Swim Shack before a Carousel or Animal Theatre/Dino Cinema now and never use the original restaurants anymore- unless for a decorative effect to have a different building.  

Posted by: Czar Dec. 1 2002, 11:08 PM
People Never got top my Swim Shacks  Its always right by a Orca Show but people just dont go in it......If people do actually swim it is only like 2 or 3 people  

Posted by: Penguino Dec. 2 2002, 04:57 AM
Yeah the Lobby's restaurant is cheaper to build and cheaper to maintain!  

Posted by: Valor3 Dec. 9 2002, 02:03 AM
When you unlock things from zoo awards they stay unlocked.My swim shack has about 20 guest swimming at a time  .  

Posted by: Czar Dec. 12 2002, 07:19 PM
He He He  Didnt know that this could happen:

Posted by: Penguino Dec. 15 2002, 04:49 AM
The walrus prefers the Arctic grass to beach grass.

IGV Values:
Tundra bonus = 2
Aquatic bonus = 0
Arctic Grass = 16 + 2 = 18
Beach Grass = 8 + 0 = 8  

Posted by: dol amarth Jan. 1 2003, 09:55 AM
If you forgot to put in a tank filter, an easy way to clean the water is to delete a section of tank wall. It will put the animals into boxes. Then refill the tank. Oh, and remember to put in a tank filter this time.  

Posted by: Loewenfrau Jan. 1 2003, 11:13 AM
that's an clever trick.
So you will then only be charged for one new piece of tank wall and get the tank refilled for free ?!  

Posted by: dol amarth Jan. 1 2003, 06:24 PM
The Yellow Brick Road cheat will not work if the exhibit has animals besides the lion, tiger, and bear.

QUOTE  
that's an clever trick.
So you will then only be charged for one new piece of tank wall and get the tank refilled for free ?!  

Er.. I guess so. Its quicker than selling off the animals first, haha.  

Posted by: katt Jan. 1 2003, 08:27 PM
I find that adding a Lobby's restraunt and a place with benches and picnic tables as close as possible to the swim shack really help. Guests are hungry, have to use the bathroom, and are very tired after playing in the water.
My swim shack is always busy.

Posted by: dol amarth Jan. 2 2003, 03:57 PM
My top 3 moneymakers are Lobby's Restaurant, Swim Shack, and Carousel. I've just done the Shipwreck zoo scenario and at the end I'd gotten about 20,000 for the restaurant, and.. well I can't remember what i had for swim shack and carousel, i'll check later.  

Posted by: Frogman Jan. 2 2003, 04:05 PM
Your guests use the picnic table as a place to rest even with no food from a stand to eat?!?!
I'll have to try that.  

Posted by: katt Jan. 2 2003, 11:36 PM
Yes they come out of the swim shack and head straight for the tables. I guess they are really tired after all that swimming. some will come out and head for the restraunt. Untill I put in the tables I would have tones of tired guests and they would all be at the shack.  

Posted by: Valor3 Jan. 5 2003, 01:56 AM
Do not use Mermaids in zoos. their singing is very annoying.  

Posted by: Aussie Koala Jan. 5 2003, 05:47 AM
QUOTE (Valor3 @ Jan 5 2003, 03:26 PM)
Do not use Mermaids in zoos. their singing is very annoying.  
This is so true  

Posted by: Snicklfritz Jan. 5 2003, 06:07 AM
I don't know if I solved the "tank wall "break" to Land exhibit" (someone complained that the tank wall does not blend in properly with the land exhibit for amphibious animals)....but heres an illusion to compensate (I used the mm railing and the non see through tank wall to create a "dike effect")
hope this tip helps to beautify thy zoo:  

Posted by: dol amarth Jan. 6 2003, 04:06 PM
QUOTE (Aussie Koala @ Jan 5 2003, 03:47 AM)
QUOTE (Valor3 @ Jan 5 2003, 03:26 PM)
Do not use Mermaids in zoos. their singing is very annoying.  
This is so true  

it doesn't annoy me.. i like it!  

Posted by: Aussie Koala Jan. 6 2003, 04:25 PM
Thats great you like it dol amarth  Im sure a lot of people do  

Posted by: Frogman Jan. 6 2003, 05:56 PM
I don't think it is that bad. However I don't usually play with the sound on as I listen to music- so maybe the fact I don't hear it often is why I don't mind.

Posted by: FoxGuy Feb. 7 2003, 10:21 AM
I only started using the mermaids after getting the show hack from ZT Design......the zoo guest eat that show right up!  
$CHA-CHING$  

Posted by: txjaman Feb. 19 2003, 04:01 PM
I have not seen it on this site but a big money maker in my zoo is renaming an exhibit Blue Fang. I haven't got the precise numbers but my income from concesions just about doubled after doing this. I have 5 resteraunts 3 carsouls, 2 animal theatres and a dinosaur theatre. My concessions went from 28,000 per month to around 53,000 per month. I don't know if anyone else has seen or tried this but it seems to work for me to make the extra cash. My zoo has been around for 11 years (1000 guests, all ZT original and DD animals displayed). I have 25 ZK, 11 Scientist and 1 maintenance man (which I rename Bob V at least 2 -3 times a month to fix the fences). I renamed an exhibit Blue Fang around the 6 year. I have just started to work on adding in the MM animals to my zoo and the renaming is still bringing in the extra cash.

I added this reply to this topic since I had seen a remarkable difference in concessions. I have had it confirmed by a friend of mine. When others confirm I will edit this reply again to say whether or not this really works.  

Posted by: Jane Feb. 21 2003, 06:52 AM
Sorry if this aint right place for pic.tips, but here is a way to save space  

Posted by: Loewenfrau Feb. 21 2003, 07:06 AM
wow , this is really cool and clever !!
I haven't received your entry for the feb contest yet !!  

Posted by: Crookshankz227 Sep. 30 2003, 02:47 AM
You can mix the following animals at suitibility 100:
manatee:dolphin
sperm whale:humpback whale  

Posted by: Xtreme Oct. 6 2003, 12:35 PM
If you assign a zookeeper to two different exhibits, make sure the exhibit gates are as close together as possible.
Here's why:

Let's say you have a zookeeper assigned to the Bengal Tiger exhibit and the Llama exhibit. If the zookeeper is in the Llama exhibit and a Bengal Tiger gets sick, the zookeeper can get to the Bengal Tiger quickly.  

Posted by: orca master Mar. 17 2004, 02:44 PM
Yes do that with dino scientist and marine specilist to... If you do this and they all have an average exibit with an average amout of animals the marine specilist can handle four exibits,the zoo keeper three and the dino scientist two.  

Posted by: MrMan Apr. 6 2004, 05:32 PM
How do you make terrain neautral habitat? I want to make my animals not care what items or terrain you put in their exhibit. I know its off topic, but this is a hot topic and im pretty sure someone will answer.  

Posted by: Penguino Apr. 7 2004, 08:10 AM
Yes, it is a very hot topic indeed, but that is no reason for it to be posted all over the forum. If you want answers, keep your questions in one place; it'll make it easier for you to look for them.

Offline Yellowrose

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« Reply #8 on: February 10, 2005, 01:51:55 PM »
Orca Show Tips

Zoo Admin Forums > ZT1 Strategies > Orcas Show Tank

Posted by: judieau Oct. 14 2004, 01:55 AM
Not sure what I'm doing wrong folks but I can't seem to get a suitability for the orcas show tank above the mid 70s...any suggestions please? I put in a ball, the stage and the advanced trick area but my orcas are not enthoosed about their tank at all. They are happy as larry in their main tank though.
Thanks for your help
 
Posted by: rednotdead Oct. 14 2004, 05:13 AM
show animals dont like the show tanks no matter what you do they just dont like it (guess its because they ZT is real to life and it not nice to have show animals  ) but they are always unhappy when performing even if the show are infrequent.  

Posted by: judieau Oct. 14 2004, 09:22 PM
Thanks rednotdead  Yes I figured as much, as it's not natural for them to be doing these tricks in a tank, so it does make sense.  

Posted by: WhitePanda Oct. 14 2004, 09:55 PM
When I have sea otters performing they lose a wee bit of happiness but then they go back to their main tank and they quickly regain it again. It must be some strange glitch ... they don't get more upset if you set it to Infrequent. They just keep losing about 5 points each then regain it quickly ... hmmm. Odd.  

Posted by: Nessie Nov. 4 2004, 07:56 PM
Maybe the crowd makes them nervous.  

Posted by: mo15 Nov. 4 2004, 08:02 PM
I think they just become a bit unhappy because performing in a show makes them tired. as soon as they get back to their tank and have a bite to eat and some rest they are happy again. thats why they get very unhappy when it is set to frequent, they get too tired

Offline Yellowrose

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« Reply #9 on: February 10, 2005, 01:54:16 PM »
Marine Mania - Show Problems

Zoo Admin Forums > ZT1 Strategies > Mm Show Problems

Posted by: flamethrower Aug. 4 2003, 07:52 PM
I'm no stranger to making shows. I haven't posted this for I haven't been doing shows for a long time. The reason is that it seems to me, guests are zombies when shows start. No matter how hungry, etc they are, when a new show's starting, they just go to the show no matter what gets in their way. I would really like to have shows, but does anyone have advice on how to act against these problems? (And NO!  They are not problems with downloads. I have been having these problems before I even started looking for ZT sites on the web.)  

Posted by: okapi66 Aug. 4 2003, 08:08 PM
hmmm funny my guests dont seem to even realize that the shows are there  

Posted by: JumpingDukes Aug. 4 2003, 08:11 PM
guests are zombies when shows start. No matter how hungry, etc they are, when a new show's starting, they just go to the show no matter what gets in their way. I have that same problem, anybody have a suggestion?  

Posted by: casey Aug. 4 2003, 09:57 PM
Have lots of restaurants and set the shows to infrequent. Give them time to get out. Many leave the zoo and become benefactors  

Posted by: flamethrower Aug. 4 2003, 10:01 PM
No luck, I've already tried setting it to infrequent. Plus my guests seem to just walk right past everything and ignore them. Although the shows keep them happy, they eventually go furious over something that's their fault in the first place.  

Posted by: Penguino Aug. 5 2003, 02:55 AM
There is an infrequent show hack made by Pixigger.  

Posted by: Orkidgal Aug. 5 2003, 09:31 AM
DO you have more than one show? IF so, assign one MS to both of them, set the shows to infrequent, and put a restaurant directly adjacent to the grandstands. This should work. Lmk if it doesnt.  

Posted by: Firstborn Dragon Aug. 6 2003, 01:20 AM
Well... I don;t know if this will solve your problem, but... I normally have just one show tank, and attach all of my aquatic animals to that. And I never really have any problems with guests. Up until I hit like the 6, 700 range.  

Posted by: MTGuy Sep. 12 2003, 09:59 PM
I have found, as Orkidgal said, assign only one MS to all your shows and set them to infrequent. This allows plenty of time for the guest to rejuevinate while the MS goes and prepares for the show. Make sure you have restaurants near each showl.  

Posted by: flamethrower Sep. 12 2003, 10:48 PM
Sorry, it doesn't seem to work. Even when the shows are like a hundred or so tiles apart, the MM show specialist still manages to go back and forth continuously. Seriously, what's the difference between infrequent and frequent?  

Posted by: Eagle One Sep. 12 2003, 11:33 PM
Ok what i do. i have 3 resturants side by side next to the show were the guest exit out. I have always created one way in and one way out the show helps control the flow of people to the resturants.

Posted by: Aussie Koala Sep. 13 2003, 12:50 AM
Seriously, what's the difference between infrequent and frequent?
In the game the difference is approx 1 minute from memory. Not much difference at all.
If you download the infrequent show hack this is the timing between shows:
Infrequent - 6 minutes
Frequent - 3 minutes
Continuous = 1 minute 5 secs
it makes a substantial difference to the way your zoo is controlled.

Pixigger found and extracted the correct files to alter and made a cfg file. I made considerable testing of different intervals between shows and came up with the above time intervals as being the best to allow guests time between shows to eat and rest, and also keep the profits of the shows at a reasonable rate for incoming cash flow.

If you are not particularly worried about making money though there is no reason why these times between shows cannot be altered to longer still.

If anyone would like even longer times between their shows they can adjust the hack for their own use or myself and Pixigger would be happy to make a downloadable one with longer time delays if there is a demand for it  

Posted by: pixigger Sep. 13 2003, 07:25 PM
or myself and Pixigger would be happy to make a downloadable one with longer time delays if there is a demand for it  

One point to (re)mention - guest behaviour when they exit a show is apparently to keep following a path until there is an alternate path they can take, even if this means leaving the zoo!

When creating an exit area try making the paths either branch out or just plain wider and then position your restaurants or other facilities in that area.  

Posted by: flamethrower Sep. 14 2003, 05:50 PM
Thanks Pixigger, I didn't know that they would take an alternative path when they come across one.
But how do you guys consider a path, an "exit path?"  

Posted by: danshow111 Sep. 25 2003, 10:12 AM
 download the path blocks, use them  

Posted by: pixigger Sep. 25 2003, 06:21 PM
I usually set up the Grandstands in a sort of cul-de-sac off the main path so that the path that leads between the Grandstands and the Show Tank joins the main path at either end - as the main path is always at least 2 path-widths the guests get there and then stop following a single pathway anymore and (almost always) look around for the nearest WC  

Posted by: GreenGal Oct. 12 2003, 12:51 AM
Could someone post a screenshot of something like this? Like the entrance/exit to the shows with the restaurants? I'd love to see one. thanks  
 
Posted by: eladaslink Nov. 7 2003, 01:05 PM
Ok so my problem is that the people stand at the bottom of the grandstands like zombies, but don't go up into the stands....how do i make them do that?  

Posted by: casey Nov. 7 2003, 02:13 PM
I can think of two possibilities:
1. you have some use-created bench or building that is not compatible with our version
2. the guests got stuck at the end of the show. I had that happen for a while. I just picked them up and moved them.
the problem disappeared after a while.  

Posted by: danshow111 Jan. 3 2004, 09:33 AM
This is what I do:
I make the show on a dead end and the resurant or food court is just outside near the main path as well.
I have the shows in small groups or singlelly. I always do it like this:
Bottlenose Dolphin and/or Blushing Bottlenose and/or Orcas.
Sea Loins and/or Otters
Great White Shark
Why? Because Great White Sharks will eat all the other show animals and Orcas and Dolphins Eat Otters and Sea lions. This I am unlikey to forget. The MS let the dolphins into GWS exhibit. I adopt more of them. Then the MS let the Otters into the Dolphin exhibit. I fired her and hired a better MS. And I adopted some more Otters.
And set show to infrequent!  

Posted by: Zookeeper Polar Feb. 22 2004, 04:46 AM
During the Orca Show Begginer Scenario, I had 2 Orca Shows. They completely ignored the second one. I t had restraunts near it in everything. They would walk near it, stop, and turn around. I didn't make a penny, Even when the show was during a time when the other one wasn't. So I had to delete the Show Tank.  

Posted by: BlindTyldak Feb. 22 2004, 11:53 AM
You may have had a walkway tile under your grandstand . . . I found that for some reason that stops people from using them at all. *shrugs*
I make my shows exit into squares with fountains . . . big areas of tile with a fountain in the middle and restaurants and picnic areas surrounding it. They all split up around the fountain and grab a different stand. Just make sure you have PLENTY of room at your picnic area! Give them one main way out of the square and make sure you've got a gift shop there, because between the restaurants and the show they're going to be some VERY happy guests!  

Posted by: Evilredlady May. 15 2004, 12:56 PM
A couple of things to add here. #1, once I was designing my setup and put the grandstands up before the tanks, well, something glitched because noone would enter when I opened the show. I deleted the grandstands and put up new ones and it worked. #2, I am VERY disappointed with MM for one. I have tried everything I can think of, one show tank with 5 different critters going into it set to INFREQUENT with 2 restaurants on the only path leading out on either side of the path. Guests will be in the red and walk right past the restaurants. If I pick them up and place them near the restaurant, they will go in. I did everything thats been discussed in here and yet my guest happiness stays around 89, as soon as I stop the show, within minutes, my guest happiness jumps to 96%. A guest happiness that high on a park with people still arriving means I've done something right, but I just cant keep it up due to the guests getting cause they walked right past the restaurant. Does ANYONE have ideas on this one? Why do they walk right past the restaurant? Its a double path.  

Posted by: Dad-n-Daughter May. 15 2004, 01:26 PM
QUOTE (pixigger @ Oct 12 2003, 05:26 PM)
This is the screenshot from the All MM animals zoo recently submitted - there's all six Show Animals attached to the Show with two exit paths, both leading to restaurants:
 Wow, that's a lot of grandstands for one show tank. Are you using a hack to have more than 1,000 guests in your zoo?  

Posted by: Silme Jun. 17 2004, 04:33 AM
QUOTE (eladaslink @ Nov 7 2003, 12:05 PM)
Ok so my problem is that the people stand at the bottom of the grandstands like zombies, but don't go up into the stands....how do i make them do that? I have the same problem, please help!  

Posted by: ZooKeeperMark Jun. 17 2004, 04:41 AM
are you sure that you have the grandstands 1 grid away from the show tank.  

Posted by: Silme Jun. 17 2004, 04:51 AM
yes  

Posted by: ZooKeeperMark Jun. 17 2004, 04:55 AM
Well then i am out of idea's  

Posted by: frinkyman Jun. 17 2004, 12:34 PM
Is there a show going on, peeps only head towards towards the stands if there is a show about to happen. Did you set the price higher than the preset one? Did you accidentally put a fence across the entrances to the stands? Let me know, we can figure this out.  

Posted by: Silme Jun. 17 2004, 12:51 PM
I didn't change the price and didn't put a fence there.  

Posted by: frinkyman Jun. 17 2004, 12:52 PM
are there shows going on? if so in the one space that is inbetween the tank and stands did you put a path?  

Posted by: Firehawke Jun. 17 2004, 08:59 PM
This is really strange! Could you please post a screenshot so that we can see how things look?  

Posted by: frinkyman Jun. 17 2004, 09:16 PM
Good thinking firehawke  

Posted by: Silme Jun. 18 2004, 08:36 AM
Sorry I played and saw this on my cousin's computer and I haven't met with him since then.  

Posted by: frinkyman Jun. 18 2004, 09:24 AM
It's ok slime, when you get a chance post a pic and we will help you out.

Offline Yellowrose

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« Reply #10 on: February 10, 2005, 01:58:34 PM »
Tip on Gaining Benefactors

Zoo Admin Forums > ZT1 Strategies > Tip on gaining benefactors

Posted by: Spiderghost Jan. 10 2004, 01:59 PM
This has always worked for me to gain benefactors. When your zoo is full and guest are just staying to long they are extremely happy with your zoo and they are potential benefactors. Raise your price of admission up quite a bit. For some reason some of the peeps who are already in the zoo will leave and since they like your zoo your benefactors count will rise a little quicker. This has another effect in that fewer peeps will come into your zoo and total peep counter will drop thus lowering concessions. You will however regain this lost money when your donations goes up to $20,000 a month or more. The other effect this has is it lowers the crowding and can make your animals happier which can effect your peep happiness. Just thought I'd share this little tidbit of info to those new to ZT.  

Posted by: Kentrosaurus Jan. 10 2004, 04:18 PM
I'd just Alfred Hitchcock the zoo to get all the people out.  

Posted by: pixel Jan. 10 2004, 06:41 PM
That's a really good tip Spiderghost ... I follow a similar strategy myself. I find the happier people are the more money they spend, so concessions don't always go down too much. (and while peeps are happy it's also a good time to raise concession prices a bit)  

Posted by: Spiderghost Jan. 10 2004, 07:00 PM
I'd just Alfred Hitchcock the zoo to get all the people out.
That doesn't get you benefactors.  

Posted by: Penguino Jan. 11 2004, 01:44 AM
It does; though the guests are screaming and yelling for all they're worth, their happiness isn't affected. When they leave, many of them will become benefactors.  

Posted by: caribou_caro Jan. 13 2004, 02:42 PM
That's true Spider, Penguino's right - Alfred H people will still be benefactors. But you have to put up with those birds for the duration of your game. Another easter egg that can help gain benefactors w/o affecting happiness - or causing great flocks of annoying birds - is the Boogyman rename. If you name an adult male Boogyman, any child getting close will run screaming out of your park. It doesn't affect their happiness, so many of them do become benefactors if you have a high level of guest happiness. Plus you don't lose your entire guest population. And if you decide you're sick of all the screaming, all you have to do is change the guy's name or do something to make him leave like dropping him in an exhibit. I tried that when I was doing tests for the competition awhile back and it worked pretty well, but cheats weren't allowed so I couldn't use that game. With Alfred H and a tiny zoo I once got over 100 benefactors in 5 minutes!  

Posted by: Kentrosaurus Jan. 13 2004, 04:23 PM
Actually, after a while the birds go away.  

Posted by: iwubu Jan. 14 2004, 01:05 PM
Thanks to everyone who posted tips on getting benefactors. I know, I for one, was very curious how you did this!  

Posted by: Iriri Jan. 14 2004, 01:33 PM
I was the one who first posted the strategy of using Alfred H to gain benefactors. It works like a charm so long as your guest happiness is high when you do it. If you doubt us, give it a try and see for yourself.  

Posted by: Quivaz Jan. 19 2004, 12:12 AM
Neat! I never tried this or even thought of this. Although, I generally don't have time to actually play the game with the intent to make an awesome zoo! I have to try this sometime! Thanks.
Quivaz  

Posted by: Crookshankz227 Jan. 19 2004, 08:52 AM
If you name an adult male rpro then the ladies all run out, they can be benefactors too.  

Posted by: caribou_caro Jan. 19 2004, 03:47 PM
Sorry Iriri, I should have known - you are one of THE ZTC authorities!  I forgot about rpro. I think I tried that rename once and it didn't work for me, I'll have to try again now that I have ZTCC.
 
Posted by: Bovidaeloony Feb. 8 2004, 03:42 PM
Another tip for gaining benefactors is to have exhibits right up against the entrance to the zoo, so people can see into them as soon as they step in the doors. Make sure you have a restraunt and a gift shop near the entrance, but have plenty of animals viewable from the first few squares. A lot of times guests will stop to look at the animals on their way out, and it'll boost their happiness anough in those last few seconds to make them a benefactor. That's the best way I've found to do it, outside of using a cheat. It's annoying- you get lots of benefactors using "alfred h", but he hurts concessions!  

Posted by: Firehawke Feb. 9 2004, 10:29 PM
I try to make sure that I built the zoo in parts. That way, guests will leave while you are still working on it and you can get some benefactors. Too much zoo all at once, and they will never leave!!!!!
I just have to remember that!!!!  

Posted by: LadyZookeeperNY Feb. 15 2004, 12:14 PM
I've never really known or noticed how I get benefactors, but I do get a good number of them depending on how old the zoo is and what map I'm using. However, I will try to remember to keep some animals near the entrance in the future to compare my results--thanks everyone!  

Posted by: orca master Feb. 21 2004, 10:31 PM
I use the boogyman and rpro cheat all the time(those are prettymuch the only cheats I use except the animal cheats)and it really does help gain benifactors. I actually did somthing funny with the boogyman cheat, I named the guy boogy man than I put him in the orca tank and the orcas attacted him than I placed him on the oppisite side of the zoo so than Mr. boogy man ran the lenth of the dry river map picking up followers as he whent.(kids that were afraid of him)so it was like a parade of people running for there life following the person they are afraid of.    (after the Boogyman ran out it was 5 minutes until the rest of the kids finished running uot of the park(I got 27 benifactors from that  ))  

Posted by: Necrotizing Spectre Feb. 21 2004, 10:41 PM
It does; though the guests are screaming and yelling for all they're worth, their happiness isn't affected. When they leave, many of them will become benefactors. Funny, if I were screaming and yelling for all my worth my happiness would go straight downhill!  

Posted by: Firehawke Feb. 21 2004, 11:13 PM
It does; though the guests are screaming and yelling for all they're worth, their happiness isn't affected. When they leave, many of them will become benefactors. I just started to use this cheat the other day. The birds and screaming drove me nuts! And I thought that the birds would never leave I did get benefactors from the 2 times I've used it on a map I was working on. After a while, the numbers did drop off a bit, though. It's a nice little way to get your numbers slowly, but surely up, though.  

Posted by: rustyyoda Feb. 22 2004, 09:42 AM
Alert: I'm about to cheaply plug one of my downloads!  

Check out my http://zoo.ogresnet.com/downloads/db/index.php?mod=1601 , which got that number without any cheats.  

Posted by: ptianyaox Jul. 2 2004, 06:11 PM
WHAT's A BENEFACTOR????  

Posted by: bluekittySC Jul. 2 2004, 06:13 PM
A benefactor is a guest that gives money donations to the zoo after they leave.  

Posted by: ptianyaox Jul. 2 2004, 06:17 PM
THANX. I only had 2 in my 5-year-old zoo. I thought they were some sort of staff members. Obviously I didn't know what that meant.

Posted by: Aussie Koala Jul. 2 2004, 08:57 PM
and obviously you are very bored this evening.  
MP for you!  

Posted by: Firehawke Jul. 3 2004, 12:09 AM
If you get enough benefactors, your zoo doesn't feel the pains of paying off money at the beginning of each month. If a guest leaves with a really high happiness level, the more likely it is that they will become a benefactor. So have a lot of animals and a lot of scenery  

Posted by: Janey Dec. 20 2004, 10:45 PM
I just started a zoo and have 91 benefactors! I don't know how I got so many, unfortunatley. No tricks or anything, .  

Posted by: Firehawke Dec. 22 2004, 11:26 AM
You must have an awesome zoo!!! I currently have a zoo with 30+ benefactors. I have lots of animals/exhibits, few attractions, and a few restaurants.

Offline Yellowrose

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Old Forum Posts
« Reply #11 on: February 10, 2005, 02:00:48 PM »
Mixed Exhibits-the Ultimate Guide
 
Zoo Admin Forums > ZT1 Strategies > Mixed Exhibits-the Ultimate Guide

Posted by: Ouch Feb. 26 2004, 01:31 PM
I  mixed exhibits. Who doesn't? Which gives me great pleasure to announce a new list of mixes you can do.
Why do this? Well, too many times people have posted exhibits that "don't work" and I wanted to post the ultimate guide to which animals go together.
I will update this list as I go along.

(Note; the list is only of animals that do together with that animal. It isn't suggesting that all the animals in that list can be placed in the same exhibit)

African Elephant
Thompsons Gazelle, Giraffe, Hippo, Common Wildebeest, African Buffalo, Black Rhinoceros, Olive Baboon, Ostrich, Plains Zebra, African Wild Dog, Ankylosaurus, Sable Antelope, Blackbuck

Olive Baboon
African Elephant, Plains Zebra, Black Rhinoceros, Thompsons Gazelle, Common Wildebeest, Giraffe, African Buffalo, Sable Antelope, Ostrich, Hippopotamus, Blackbuck

Plains Zebra
African Elephant, Olive Baboon, Black Rhinoceros, Thompsons Gazelle, Common Wildebeest, Giraffe, African Buffalo, Hippopotamus, Sable Antelope, Ostrich, Blackbuck

Black Rhinoceros
African Elephant, Olive Baboon, Plains Zebra, Thompsons Gazelle, Common Wildebeest, Giraffe, African Buffalo, Hippopotamus, Sable Antelope, Lion, Cheetah, African Wild Dog, Spotted Hyena, Ostrich, Blackbuck, Ankylosaurus

Thompsons Gazelle
African Elephant, Olive Baboon, Black Rhinoceros, Plains Zebra, Common Wildebeest, Giraffe, African Buffalo, Hippopotamus, Sable Antelope, Ostrich, Blackbuck

More soon  

Posted by: Cheeky Tutti Feb. 26 2004, 03:58 PM
That's great!! But really do all those work?? That's fab, well done Ouch!!!  Can't wait for some more!! Those exhibits must be massive, what's their sutability (roughly)?  

Posted by: Necrotizing Spectre Feb. 26 2004, 08:00 PM
You can also try http://www.freewebs.com/mixmasternecro/ for suggestions and tips  

Posted by: Yeti Ironfist Feb. 26 2004, 08:03 PM
Wisco's ZT site:
http://users.skynet.be/wisco/index2_zootycoon.html
has EXCELLENT mixed exhibit info in the Animal Center section.  

Posted by: polcat060 Mar. 10 2004, 05:39 PM
Great Info, Thanks!  

Posted by: ZooKeeperMark Mar. 13 2004, 03:16 AM
All i use for Mixed are Gazelles and Zebras.  

Posted by: Ouch May. 4 2004, 02:38 PM
I've updated the list. Its not much, but its there.
 
Posted by: Snowstalker May. 4 2004, 02:54 PM
I tried an exhibit with Kentrosaurus and Stegosaurus and they both said well suited!  

Posted by: flamethrower May. 4 2004, 05:31 PM
Perhaps you can use the mixed animals thread for reference. It'd be nice to have that all summarized.  

Posted by: Bengal May. 4 2004, 05:33 PM
I had a Triceretops, Zebra, Gazelle, and Anklosaurus together. Everything reproduced madly and was really happy.  

Posted by: Giginotosaurus1-11 May. 4 2004, 06:03 PM
how much of stuff was there ect stacie  

Posted by: Supercrochunter May. 4 2004, 09:51 PM
Yes, mixed exhibits are fun!
I threw together a few improvish ones for the May Contest, and got good results: All upper 80's-upper 90's

Pacific Octopus/Harbor Porpoise(The black & white one)/Bottlenose Dolphin/Altlantic Swordfish/East Indian Manatee
Beluga/Narwal/Elephant Seal/Walrus (100's and upper 90's for this one.)

You can even add a Bowhead Whale into that second one and still get all 90's
Maybe people can try them and add them to certain sites (wink, wink)  

Posted by: Wooly Rhino May. 12 2004, 09:58 AM
Sperm, Humpback, and Bowhead whales all go together in very high sutability.  

Posted by: Dinosaur Keeper May. 12 2004, 02:29 PM
These are succesfull mixed exhibits i've made:

- Bigfoot/Velociraptor
- T-Rex/Deinosuchus
- Hippo/Loch Ness Monster
- Komodo Dragon/Caudipteryx
- Javan Rhino/ Malaysian Tapir/Giant Anteater
- Herrerasaurus/Coelophysis
- Lion/Leopard/Cheetah
- Humpback Whales/Sperm Whales/Bowhead Whales
- Thomson's Gazelle/Plains Zebra/Sabel Antelope/Black Buck (using Dinosaur Digs foliage)
- Bottlenosed Dolphin/Beluga/Narwhal/Harbor Porpoise/West Indian Manatee
- Pacific Walrus/Beluga/Bowhead Whale/Narwhal
- Mermaid/Green turtle/Blue fin Tuna
- Megatherium (Giant Ground Sloth)/Macrauchenia
- Wooly Mammoth/Wooly Rhino
- Chimpanzee/Mandrill/Lowland Gorilla
- African Elephant/Black Rhino/Hippo/Olive Baboons
- California Sea lions/Southern sea otters
- Great White Shark/Tiger Shark
- Tiger Shark/Mako Shark/Hammerhead shark
- Bengal Tiger/White Bengal Tiger/Black Leopard/Clouded Leopard
- Ankylosaurus/Triceratops
- Apatosaurus/Plateosaurus
- Asian Elephant/Javan Rhino/Malaysian Tapir/Caudipteryx
- African Buffalo/Giraffe/Common Wildebeest
- Okapi/Bongo
- Giant Panda/Asian Black Bear

For my next mixed exhibits are:

- Jaguar/Coelophyis
- Grizzly Bear/Siberian Tiger

Posted by: Giginotosaurus1-11 May. 13 2004, 04:02 PM
personaly i don't like mixing ZT animals with DD animals so it's more realistic
QUOTE  
they'll act just the same, they have no clue what century there in

Elie Sattler Jurassic Park  

Posted by: ptianyaox Jul. 2 2004, 02:52 PM
I don't really like it either. It just makes the aimals unhappy. Like giraffe/zebra

Posted by: Snowstalker Jul. 2 2004, 08:30 PM
I decided to make myself a challenge and make a Stegosaurus/Camptosaurus/Kentrosaurus. All 3 were in the 90s!  

Posted by: Snowstalker Jul. 28 2004, 02:21 PM
Here is the list of mixed exhibit I've made in my life:
*= includes user-crested animals

*Gemsbok/Springbok
Zebra/Gazelle
*Forest Buffalo/Bush Pig
Zebra/Gazelle/Black Rhino/Ostrich/African Buffalo/Wildebeest
Dromedary Camel/Gemsbok
Deinosuchus/Saltwater Crocodile
*White Rhino/Black Rhino/Wildebeest/White-Bearded Wildebeest/Nyala/Damaras Zebra/African Buffalo/Gazelle
Bongo/Okapi/Mandrill
*Hippo/Crowned Crane/Flamingo
Tiger Shark/Great White Shark
Kentrosaurus/Stegosaurus
Kentrosaurus/Stegosaurus/Camptosaurus
Herrerasaurus/Coelophysis
Triceratops/Ankylosaurus
Lambeosaurus/Gallimimus
Clouded Leopard/Black Leopard
Bowhead Whale/Narwhal/Beluga
Narwhal/Bowhead Whale
Walrus/Beluga

Posted by: Crusader Jul. 31 2004, 12:24 PM
The other day I figured out how to create an exhibit that contains:

Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon

I will only reveal the secret if you ask.  

Posted by: cubonekid Jul. 31 2004, 08:26 PM
try a bengal and white tiger  

Posted by: Zirconia Wolf Sep. 6 2004, 11:22 PM
Can't say that I've done very much with mixed exhibits recently (lost my love of them during the infamous "DD Savanah Shelter Glitch", and just trained myself out of the habbit) but with threads like this one, a nice problem free Complete Collection and good old Wisco's site, I just may have to give them another go....if I can just convince myself to let go of my now rabid addiction to 100% suitability! ***sigh*** I'm especially interested in combos involving MM animals, so I'll be on the lookout for suggestions! Also, I'll admitt to being something of a snob regarding who I will/won't consider mixing! My Unicorns are way to cool to be stuck in with a Moose (listed on Wisco's site) and as far as I'm concerned, the best thing to mix Chimps with is my Lion Pride!! ( "Chimp 01 doesn't like it's exhibit!" That's okay! He won't be stuck there for long....buhwahahaha! )  

Posted by: ZooKeeperMark Sep. 7 2004, 03:44 AM
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:

Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon

I will only reveal the secret if you ask.  

Okay i am asking how did you do it?  

Posted by: Kangaroo Sep. 7 2004, 07:38 PM
All I've tried is the Tom's Gazelle and Zebras. They are awesome together.  

Posted by: Crusader Sep. 8 2004, 04:16 AM
QUOTE (ZooKeeperMark @ Sep 7 2004, 03:44 AM)
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:

Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon

I will only reveal the secret if you ask.  

Okay i am asking how did you do it?  

Its very simple, build the following mixed exhibits found in Wisco's Animal Centre Guide:
Tommy's Gazelle; Plains Zebra; Ostrich; Common Wildebeest; African Buffalo; Black Rhino
Ankylosaurus; Triceratops
African Elephant; Black Rhino; Olive Baboon
African Buffalo; Common Wildebeest; Giraffe
(Optional) Ankylosaurus; African Buffalo; Common Wildebeest
Once they are finished, combine them all into one big super-exhibit and put the animals in. They should all have exhibit suitablity in the green.(Note: you can try and put the Sable Antelope in as well, I'm sure it would be fine)
Note: To keep all the animals in, use a strong DD fence, the pit method or the flower method on the whole exhibit.  

Posted by: Firehawke Sep. 8 2004, 09:41 AM
Ooh....I might have to try that. My latest zoo has the following mixes...

Mix 1: Asian Elephant, Javan Rhino, Mylasian Tapir
Mix 2: Bengal Tiger, White Bengal Tiger, Black Leopard, Clouded Leopard
I did get these off of Wisco. It's really the only time I've been fairly successful with mixed exhibits.  

Posted by: Ouch Sep. 12 2004, 01:04 PM
QUOTE (Crusader @ Sep 8 2004, 04:16 AM)
QUOTE (ZooKeeperMark @ Sep 7 2004, 03:44 AM)
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:
Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon
I will only reveal the secret if you ask.
 
Okay i am asking how did you do it?  

Its very simple, build the following mixed exhibits found in Wisco's Animal Centre Guide:
Tommy's Gazelle; Plains Zebra; Ostrich; Common Wildebeest; African Buffalo; Black Rhino
Ankylosaurus; Triceratops
African Elephant; Black Rhino; Olive Baboon
African Buffalo; Common Wildebeest; Giraffe
(Optional) Ankylosaurus; African Buffalo; Common Wildebeest
Once they are finished, combine them all into one big super-exhibit and put the animals in. They should all have exhibit suitablity in the green.(Note: you can try and put the Sable Antelope in as well, I'm sure it would be fine)
Note: To keep all the animals in, use a strong DD fence, the pit method or the flower method on the whole exhibit.  

Oh really. We wait for ages to see how you pulled this exhibit that would usually not work, only to find that you've done it in a way that doesn't work anyway. I'm not trying to be rude, but it doesn't work. The Dinosaurs cause nothing but trouble.
The Ankylosaurus will eat all except the Wildebeest, Buffalo, Rhino and Elephant, everything else will be eaten.
The Triceratops will eat EVERYTHING except the Ankylosaurus.
Why don't people build dinosaur mixed exhibits proparly?  

Posted by: Crusader Sep. 13 2004, 01:11 AM
How can they eat the animals! They are HERBIVORES!
Anyway, there must be a bug on your computor or something, because my dinosaurs are very happy and haven't touched the other animals!  

Posted by: Penguino Sep. 13 2004, 04:45 AM
They don't eat the animals; they just squash them to death. The African Elephant does that to Lions too.  

Posted by: Ouch Sep. 13 2004, 12:33 PM
I don't think its ME thats got the BUG. I think its YOU thats not got the PATIENCE to wait until the dinosaurs grow up.
Thats what annoys me, the many people who make a dinosaur exhibit and think it works, only to forget that the dinosaurs are still babies. Penguino has a no-egg hack, I suggest you download it, and then you will SEE what happens. And I thought you'd done some trickery with a moat.  

Posted by: Snowstalker Sep. 14 2004, 06:27 PM
QUOTE (Ouch @ Sep 12 2004, 01:04 PM)
QUOTE (Crusader @ Sep 8 2004, 04:16 AM)
QUOTE (ZooKeeperMark @ Sep 7 2004, 03:44 AM)
QUOTE (Crusader @ Aug 1 2004, 04:24 AM)
The other day I figured out how to create an exhibit that contains:
Tommy's Gazelle
Zebra
Ostriches
Wildebeest (pronounced 'vildebeest' here in South Africa, it means wild cattle, I think)
African Buffalo
Black Rhino
Ankylosaurus
Triceratops
Giraffe
African Elephant
Olive Baboon
I will only reveal the secret if you ask.  

Okay i am asking how did you do it?  

Its very simple, build the following mixed exhibits found in Wisco's Animal Centre Guide:
Tommy's Gazelle; Plains Zebra; Ostrich; Common Wildebeest; African Buffalo; Black Rhino
Ankylosaurus; Triceratops
African Elephant; Black Rhino; Olive Baboon
African Buffalo; Common Wildebeest; Giraffe
(Optional) Ankylosaurus; African Buffalo; Common Wildebeest
Once they are finished, combine them all into one big super-exhibit and put the animals in. They should all have exhibit suitablity in the green.(Note: you can try and put the Sable Antelope in as well, I'm sure it would be fine)
Note: To keep all the animals in, use a strong DD fence, the pit method or the flower method on the whole exhibit.  

Oh really. We wait for ages to see how you pulled this exhibit that would usually not work, only to find that you've done it in a way that doesn't work anyway.

I'm not trying to be rude, but it doesn't work. The Dinosaurs cause nothing but trouble. The Ankylosaurus will eat all except the Wildebeest, Buffalo, Rhino and Elephant, everything else will be eaten. The Triceratops will eat EVERYTHING except the Ankylosaurus. Why don't people build dinosaur mixed exhibits proparly?  

You can seperate them with water.  

Posted by: Xtreme Sep. 14 2004, 06:35 PM
That doesn't really count as a true mixed exhibit, though.  

Posted by: Necrotizing Spectre Sep. 17 2004, 06:23 PM
(Xtreme @ Sep 14 2004, 06:35 PM)
That doesn't really count as a true mixed exhibit, though.  

Xtreme is right. The moat trick I think is kinda cheap. And if the animals can't get along and you have to resort to invisible fences and water moats, then they're not mixed, then are they? The key to exhibits is trial and error.  

Posted by: Necrotizing Spectre Sep. 27 2004, 11:38 PM
Not for the easily angered. These are truely tough exhibits. Post screenshots if you take up these challenges. Yes, these are tested by me and are entirely possible.
 African Wild Dog/Plesiosaurus/Mako Shark
 Caudipteryx/Malaysian Tapir/Javan Rhino

He he he, I'm so evil