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Xynaxus:
Thank you. I plan on submitting a few of my objects soon.  :ty

Oh and by the way. Is there per chance a faster way to make animations other than frame by frame? APE is making things very difficult by auto cropping each frame that I save.  :bang

Jay:
I have not seen APE autocrop images. It keeps whatever canvas size was originally used. Because of this, though, I autocrop all images I do within the graphics program because that makes smaller ZT images. However, that takes more time for animations that extend beyond the basic image because then each frame has to have its position adjusted individually. The Zoot tool as of version 1.1 allows adjusting the positions of individual frames. The Zoot tool also allows loading animations, but that is not necessarily any faster than APE since it does not create ".ani" files.

Xynaxus:
You see, I'm working on a torch scenery object. In some frames, the image extends to 58 pixels high, but in some it only goes to 57 or 56. So it autocrops to where the actual object stops, making the object appear to "jump" in a few frames.

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